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General Tabletop Discussion
*Pathfinder & Starfinder
Why don't clerics get Shield proficiency?
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<blockquote data-quote="Destil" data-source="post: 4273142" data-attributes="member: 1980"><p>If it's that valuable spend the feats. If not then don't.</p><p></p><p>Feats are for customization in 4E. You can build a melee cleric that can easily have everything to be a tank except the super stickiness:</p><p></p><p>Dwarf Cleric (standard array: 16 14 13 12 10 8)</p><p>Abilities at 1st: Str 16, Dex 10, Con 15, Int 8, Wis 16, Cha 12</p><p>1st Feat: Dwarf Weapon Training</p><p>2nd Feat: Armor Prof (scale)</p><p>4th Feat: Armor Prof (plate), Str +1, Wis +1</p><p>6th Feat: Shield Prof (light)</p><p>8th Feat: Shield Prof (heavy), Str +1, Wis +1</p><p>10th Feat: Toughness</p><p>11th Feat: Armor Spec (plate), Paragon Path: Warpriest, +1 all scores</p><p>12th Feat: Dwarven Durability</p><p>14th Feat: Mettle, Str +1, Wis +1</p><p>16th Feat: ??? </p><p></p><p>And there you have it. Yeah, you poured all your heroic tier feats and half of the paragon ones into taking. What else is a tank type cleric going to take? At this point our dwarf can mark anyone they hit melee and gets a free AoO when their marked target shifts or attacks someone else (no stopping movement).</p><p></p><p>AC is very good in 4E, and so is reflex defense. The extra 2 feats for 2 points of AC and reflex is a good investment at any level. You only start feeling reduced damage from one-handed weapons at high level where you're getting 5[W] powers and such. And by that level you've got enough feats to spread around that the cost isn't that big of a deal.</p></blockquote><p></p>
[QUOTE="Destil, post: 4273142, member: 1980"] If it's that valuable spend the feats. If not then don't. Feats are for customization in 4E. You can build a melee cleric that can easily have everything to be a tank except the super stickiness: Dwarf Cleric (standard array: 16 14 13 12 10 8) Abilities at 1st: Str 16, Dex 10, Con 15, Int 8, Wis 16, Cha 12 1st Feat: Dwarf Weapon Training 2nd Feat: Armor Prof (scale) 4th Feat: Armor Prof (plate), Str +1, Wis +1 6th Feat: Shield Prof (light) 8th Feat: Shield Prof (heavy), Str +1, Wis +1 10th Feat: Toughness 11th Feat: Armor Spec (plate), Paragon Path: Warpriest, +1 all scores 12th Feat: Dwarven Durability 14th Feat: Mettle, Str +1, Wis +1 16th Feat: ??? And there you have it. Yeah, you poured all your heroic tier feats and half of the paragon ones into taking. What else is a tank type cleric going to take? At this point our dwarf can mark anyone they hit melee and gets a free AoO when their marked target shifts or attacks someone else (no stopping movement). AC is very good in 4E, and so is reflex defense. The extra 2 feats for 2 points of AC and reflex is a good investment at any level. You only start feeling reduced damage from one-handed weapons at high level where you're getting 5[W] powers and such. And by that level you've got enough feats to spread around that the cost isn't that big of a deal. [/QUOTE]
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Why don't clerics get Shield proficiency?
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