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Why don't everything scale by proficiency bonus?
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<blockquote data-quote="DND_Reborn" data-source="post: 7632247" data-attributes="member: 6987520"><p>I thought this way once myself. But I would like to point out that people change and unless you practice something, you lose it. I used to skateboard when I was in my teens, but that was 30 years ago. Would I fall if I jumped on one now? Hopefully not, but I wouldn't be any better at it since I haven't been in continual practice and using it since then.</p><p></p><p>How perceptive where you 20 years ago? 10 years ago? Are YOU any more perceptive now? Maybe in certain ways, but you probably lost some perception in others. You might have a better understanding of things, but maybe your eyes aren't as good or your hearing?</p><p></p><p>As far as saves go, many tables add house-rules for non-proficient saves. If you weren't proficient in a weapon, why didn't you ever get proficiency if you've been using it so much? Using some of the training rules for skills could be adapted for weapons, particularly for a single weapon. If a character spent a cumulative 250 days training, it seems like granting them a proficiency bonus with that weapon would make sense.</p><p></p><p>Otherwise, without proficiency the best house-rule I could offer is akin to the saves one many tables like: add half the proficiency bonus (round down) to all non-proficient skills. I wouldn't personally, but would be fine playing at a table that did.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7632247, member: 6987520"] I thought this way once myself. But I would like to point out that people change and unless you practice something, you lose it. I used to skateboard when I was in my teens, but that was 30 years ago. Would I fall if I jumped on one now? Hopefully not, but I wouldn't be any better at it since I haven't been in continual practice and using it since then. How perceptive where you 20 years ago? 10 years ago? Are YOU any more perceptive now? Maybe in certain ways, but you probably lost some perception in others. You might have a better understanding of things, but maybe your eyes aren't as good or your hearing? As far as saves go, many tables add house-rules for non-proficient saves. If you weren't proficient in a weapon, why didn't you ever get proficiency if you've been using it so much? Using some of the training rules for skills could be adapted for weapons, particularly for a single weapon. If a character spent a cumulative 250 days training, it seems like granting them a proficiency bonus with that weapon would make sense. Otherwise, without proficiency the best house-rule I could offer is akin to the saves one many tables like: add half the proficiency bonus (round down) to all non-proficient skills. I wouldn't personally, but would be fine playing at a table that did. [/QUOTE]
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Why don't everything scale by proficiency bonus?
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