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General Tabletop Discussion
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Why don't everything scale by proficiency bonus?
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<blockquote data-quote="Garthanos" data-source="post: 7632300" data-attributes="member: 82504"><p>I think the games adventuring skills are not the same as everyday skills, they are in a sense about how those skills are being leveraged in an adventure context and they are being touched in small ways all the time and you are seeing how others do it as well.</p><p></p><p>Acrobatics is not the entertainment sport that a certain plucky lass mixes in dance moves which makes makes my heart thump while she does crazy flips... usually its that edging around a cliff face and sometimes its fast travel over bad terrain after studying it or catching wildly while you are about to fall off a cliff and similar things.</p><p></p><p>The Dungeoneering skill in 4e was somewhat silly but I picture Frodo listening to Uncle bilbo's stories and learning it every inn stop is a lesson.</p><p></p><p>And so on and so forth</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7632300, member: 82504"] I think the games adventuring skills are not the same as everyday skills, they are in a sense about how those skills are being leveraged in an adventure context and they are being touched in small ways all the time and you are seeing how others do it as well. Acrobatics is not the entertainment sport that a certain plucky lass mixes in dance moves which makes makes my heart thump while she does crazy flips... usually its that edging around a cliff face and sometimes its fast travel over bad terrain after studying it or catching wildly while you are about to fall off a cliff and similar things. The Dungeoneering skill in 4e was somewhat silly but I picture Frodo listening to Uncle bilbo's stories and learning it every inn stop is a lesson. And so on and so forth [/QUOTE]
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Why don't everything scale by proficiency bonus?
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