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Why don't I get warm-tingly feelings when I buy a 3E product like in 1E/2E/Basic D&D?
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<blockquote data-quote="Virel" data-source="post: 2031731" data-attributes="member: 24633"><p>I don't think it's an age issue. Over exposure and playing RPG's years on end will make most people some what jaded about new RPG products. Yet I think high quality ideas which are able to shatter this and return the "warm fuzzy feeling"</p><p></p><p>After taking nine years away from gaming, I started playing AD&D again, later I joined a 3e group as well. None of the core 3e books struck me as inspiring or fun to read. In fact I disliked about as much as I liked about them. However, when I stumbled across <em>Relics & Rituals</em>, I was like I have to this book now! Very similar to when I first sawy UA back the heyday of 1st ed. There was just so much material in <em>Relics & Rituals</em> that had that 1st ed feel and a near perfect fit for my old 1st ed AD&D campaign. </p><p></p><p>I had a big stupid grin on my face when I bought RR new. All of my other 3e stuff is used. RR has been the best addition to my 1st ed AD&D game since the orginal UA. The part I liked best? Additional spells for Paladins and Rangers. Ritual Magic. Tatoo Magic. More spells etc.</p><p></p><p>Part of what makes a new product an exciting product is when you skimp over it for the first time and can see it will add to the current game with minimal disruption and introduce new ideas without hurting game balance.</p></blockquote><p></p>
[QUOTE="Virel, post: 2031731, member: 24633"] I don't think it's an age issue. Over exposure and playing RPG's years on end will make most people some what jaded about new RPG products. Yet I think high quality ideas which are able to shatter this and return the "warm fuzzy feeling" After taking nine years away from gaming, I started playing AD&D again, later I joined a 3e group as well. None of the core 3e books struck me as inspiring or fun to read. In fact I disliked about as much as I liked about them. However, when I stumbled across [I]Relics & Rituals[/I], I was like I have to this book now! Very similar to when I first sawy UA back the heyday of 1st ed. There was just so much material in [I]Relics & Rituals[/I] that had that 1st ed feel and a near perfect fit for my old 1st ed AD&D campaign. I had a big stupid grin on my face when I bought RR new. All of my other 3e stuff is used. RR has been the best addition to my 1st ed AD&D game since the orginal UA. The part I liked best? Additional spells for Paladins and Rangers. Ritual Magic. Tatoo Magic. More spells etc. Part of what makes a new product an exciting product is when you skimp over it for the first time and can see it will add to the current game with minimal disruption and introduce new ideas without hurting game balance. [/QUOTE]
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Why don't I get warm-tingly feelings when I buy a 3E product like in 1E/2E/Basic D&D?
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