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Why DON'T people like guns in D&D?
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<blockquote data-quote="ProfessorCirno" data-source="post: 5076626" data-attributes="member: 65637"><p>Lots of people here don't seem to like reading <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>I don't care what the personal history of your campaign is. That's cool.</p><p></p><p>I don't care that you hate guns. That's cool.</p><p></p><p>The issue is when someone whinges about how guns would drastically alter the universe, or that they're totally not historically accurate to D&D medieval world assumptions.</p><p></p><p>Will they allow guns into their game if they're wrong? No, probably not. But stupid and bad logic shouldn't just be welcome with a smile and "Well, that's absolutely correct! I mean it's not, but I totally accept it!"</p><p></p><p>Let's look at one example of a complaint: If I allow guns, there's no reason to have knights. Why is this a bad argument? Because there's nothing there showing how guns would exclude knights.</p><p></p><p>The mark of these arguments is those first three words: "If I allow." The issue isn't with guns, it's with <em>something different! </em>We could talk until we're blue in the face about plate armor and the origin of "bullet proof" and such, but that's not the issue. "If I allow" is an indicator that says "The following is an excuse"</p><p></p><p>I'm saying, enough with the excuses, just be honest. Say you hate guns in your fantasy games and <em>move on</em>. Stop trying to develop excuses that make no sense.</p><p></p><p>Ben Brown - the problem is, there are no crossbow PrCs. At all. There is literally nothing you can do with a crossbow that you can't do better with a bow. Wait no, you can lie down and give yourself -4 AC with a crossbow, so there's that. Why do people take a crossbow then, if there's nothing good about it? Because it's cool. Why do people go "I'd really like a gun?" Because it's cool.</p><p></p><p>D&D was founded on "Hey, isn't this awesome?" As long as the firearms fit the game's consistency, and there's no reason they can't <em>unless you don't want them to, which is, I see I'm forced to repeat again, perfectly fine,</em> then there's no real reason to bar them.</p><p></p><p>The problem with "Standard D&D" is that, yes, it <strong>does</strong> get old. When your only option for "ranged guy" is either "Spellcaster" or "Use a bow," then people get really tired of the same crap repeated.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 5076626, member: 65637"] Lots of people here don't seem to like reading :( I don't care what the personal history of your campaign is. That's cool. I don't care that you hate guns. That's cool. The issue is when someone whinges about how guns would drastically alter the universe, or that they're totally not historically accurate to D&D medieval world assumptions. Will they allow guns into their game if they're wrong? No, probably not. But stupid and bad logic shouldn't just be welcome with a smile and "Well, that's absolutely correct! I mean it's not, but I totally accept it!" Let's look at one example of a complaint: If I allow guns, there's no reason to have knights. Why is this a bad argument? Because there's nothing there showing how guns would exclude knights. The mark of these arguments is those first three words: "If I allow." The issue isn't with guns, it's with [I]something different! [/I]We could talk until we're blue in the face about plate armor and the origin of "bullet proof" and such, but that's not the issue. "If I allow" is an indicator that says "The following is an excuse" I'm saying, enough with the excuses, just be honest. Say you hate guns in your fantasy games and [I]move on[/I]. Stop trying to develop excuses that make no sense. Ben Brown - the problem is, there are no crossbow PrCs. At all. There is literally nothing you can do with a crossbow that you can't do better with a bow. Wait no, you can lie down and give yourself -4 AC with a crossbow, so there's that. Why do people take a crossbow then, if there's nothing good about it? Because it's cool. Why do people go "I'd really like a gun?" Because it's cool. D&D was founded on "Hey, isn't this awesome?" As long as the firearms fit the game's consistency, and there's no reason they can't [I]unless you don't want them to, which is, I see I'm forced to repeat again, perfectly fine,[/I] then there's no real reason to bar them. The problem with "Standard D&D" is that, yes, it [B]does[/B] get old. When your only option for "ranged guy" is either "Spellcaster" or "Use a bow," then people get really tired of the same crap repeated. [/QUOTE]
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