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Why DON'T people like guns in D&D?
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<blockquote data-quote="Rechan" data-source="post: 5087008" data-attributes="member: 54846"><p>Except one can characterize a normal "shootout" as a typical combat. The "dozens of guys on a street", ducking for cover and shooting at one another is a normal combat.</p><p></p><p>How is it HP was described by Gygax? No actual physical damage until the killing blow (so you don't have a fighter who gets shot with three dozen arrows while the noob is taken out by a glancing blow). </p><p></p><p>A shootout can easily be described as a typical HP wittling battle. Except that all those misses are, in a lot of cases, successful attacks that reduce HP. It's just that the final hit kills the target. </p><p></p><p>However, when looking at the Western where it's a Duel, or just a few guys standing twenty paces from one another, it comes out to something much different:</p><p></p><p>Save or Die spells. </p><p></p><p>The Gunslinger is just the mundane equivalent of a caster. You hit the target, and either he saves (and takes some hefty damage), or he just dies. Because the Save-or-Die caster that wins initiative often kills his target rather swiftly.</p></blockquote><p></p>
[QUOTE="Rechan, post: 5087008, member: 54846"] Except one can characterize a normal "shootout" as a typical combat. The "dozens of guys on a street", ducking for cover and shooting at one another is a normal combat. How is it HP was described by Gygax? No actual physical damage until the killing blow (so you don't have a fighter who gets shot with three dozen arrows while the noob is taken out by a glancing blow). A shootout can easily be described as a typical HP wittling battle. Except that all those misses are, in a lot of cases, successful attacks that reduce HP. It's just that the final hit kills the target. However, when looking at the Western where it's a Duel, or just a few guys standing twenty paces from one another, it comes out to something much different: Save or Die spells. The Gunslinger is just the mundane equivalent of a caster. You hit the target, and either he saves (and takes some hefty damage), or he just dies. Because the Save-or-Die caster that wins initiative often kills his target rather swiftly. [/QUOTE]
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Why DON'T people like guns in D&D?
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