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Why don't vampires have a standing army of bodyguards?
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<blockquote data-quote="Vahktang" data-source="post: 3976443" data-attributes="member: 15259"><p>problem is is:</p><p></p><p>How long do they stay dominated?</p><p></p><p>You have to redominate them a bunch of times over time.</p><p></p><p>And, if you miss one and they save and:</p><p>A) escape and/or</p><p>B) kill you</p><p></p><p>that would be a bad thing.</p><p></p><p>So, sure, increase the paranoia of the vampire lord.</p><p></p><p>OTHO, all vampire lairs should have pipes and holes that allow a gaseous form vamp to escape, uh, move through.</p><p></p><p>And her resting place should be just her size, with a couple hundred feet of solid rock away, with a windy tunnel to get to it that's just gaseous form sized.</p><p>The weight of the returning vamp triggers a seal so it can't be followed by a gaseous form and it's to small to teleport/dimension door to, too.</p><p>And there are multiple ways out, as well as minions at more easily accessed areas to kill first.</p><p></p><p>an example:</p><p>Hero's kill vamp, chase gaseous form to stone sarcophagus, but vamp has passed through stone sarcaphagus to hidden area beyond, leaving heroes to open up the sealed area to fight a battle ready (spelled up?) monster/undead awaiting them.</p><p>Or maybe a just a big explosive/trap.</p><p></p><p>"Get it open, fast. If he lays there an hour, she can come back after us."</p><p>(stone shape)</p><p>Boom.</p><p></p><p>Vamps are fun.</p></blockquote><p></p>
[QUOTE="Vahktang, post: 3976443, member: 15259"] problem is is: How long do they stay dominated? You have to redominate them a bunch of times over time. And, if you miss one and they save and: A) escape and/or B) kill you that would be a bad thing. So, sure, increase the paranoia of the vampire lord. OTHO, all vampire lairs should have pipes and holes that allow a gaseous form vamp to escape, uh, move through. And her resting place should be just her size, with a couple hundred feet of solid rock away, with a windy tunnel to get to it that's just gaseous form sized. The weight of the returning vamp triggers a seal so it can't be followed by a gaseous form and it's to small to teleport/dimension door to, too. And there are multiple ways out, as well as minions at more easily accessed areas to kill first. an example: Hero's kill vamp, chase gaseous form to stone sarcophagus, but vamp has passed through stone sarcaphagus to hidden area beyond, leaving heroes to open up the sealed area to fight a battle ready (spelled up?) monster/undead awaiting them. Or maybe a just a big explosive/trap. "Get it open, fast. If he lays there an hour, she can come back after us." (stone shape) Boom. Vamps are fun. [/QUOTE]
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Why don't vampires have a standing army of bodyguards?
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