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Why Don't We Simplify 5e?
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<blockquote data-quote="Lord_Blacksteel" data-source="post: 8364603" data-attributes="member: 53082"><p>I am amazed when I see regular discussion that 5th edition D&D is too complicated. I'm not saying anyone is wrong - it just blows my mind that the simplest version of D&D since 2E, at least, is still viewed as "complex". It's a good example of just how much of a difference different experiences and frames can make. </p><p></p><p>A lot of this can be aided by a good, enthusiastic DM, regardless of the game. If you don't know one you may have to become one - just jump in and do it and accept that you won't always get it right. Basic rules only, PHB only are both solid suggestions. </p><p></p><p>Also 5th is popular but maybe it's not the answer for your group. Something like Labyrinth Lord is still very much D&D and involves a lot less character choice and fiddly bits in play and there is no lack of adventure material for it. There are a lot of other rules-light games out there that might hit the sweet spot you are looking for.</p></blockquote><p></p>
[QUOTE="Lord_Blacksteel, post: 8364603, member: 53082"] I am amazed when I see regular discussion that 5th edition D&D is too complicated. I'm not saying anyone is wrong - it just blows my mind that the simplest version of D&D since 2E, at least, is still viewed as "complex". It's a good example of just how much of a difference different experiences and frames can make. A lot of this can be aided by a good, enthusiastic DM, regardless of the game. If you don't know one you may have to become one - just jump in and do it and accept that you won't always get it right. Basic rules only, PHB only are both solid suggestions. Also 5th is popular but maybe it's not the answer for your group. Something like Labyrinth Lord is still very much D&D and involves a lot less character choice and fiddly bits in play and there is no lack of adventure material for it. There are a lot of other rules-light games out there that might hit the sweet spot you are looking for. [/QUOTE]
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Why Don't We Simplify 5e?
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