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General Tabletop Discussion
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Why Don't We Simplify 5e?
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<blockquote data-quote="overgeeked" data-source="post: 8366482" data-attributes="member: 86653"><p>Sure. Jmartkdr2 expanded on it a bit with their post. If there are no meaningful differences between choices, there's no real choice. Again the illusion of choice.</p><p></p><p>Cool. I didn't do it. It's from Dungeon World. It might be older, but that's where I came across it first.</p><p></p><p>I don't really see it as a compromise. It's a trivially easy skip button. It's the same illusion of choice you have with the weapons and armor. It's simply better, easier, faster, and less risky to skip large chunks of the exploration pillar...therefore the vast majority of players do. So it's not really a compromise. It's more like window dressing to appease older fans. Sure, the exploration stuff is technically there. But it's so trivial to skip it, and basically everyone does, so it might as well not even be there. Unless the DM house rules certain features, backgrounds, or spells out of the game.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8366482, member: 86653"] Sure. Jmartkdr2 expanded on it a bit with their post. If there are no meaningful differences between choices, there's no real choice. Again the illusion of choice. Cool. I didn't do it. It's from Dungeon World. It might be older, but that's where I came across it first. I don't really see it as a compromise. It's a trivially easy skip button. It's the same illusion of choice you have with the weapons and armor. It's simply better, easier, faster, and less risky to skip large chunks of the exploration pillar...therefore the vast majority of players do. So it's not really a compromise. It's more like window dressing to appease older fans. Sure, the exploration stuff is technically there. But it's so trivial to skip it, and basically everyone does, so it might as well not even be there. Unless the DM house rules certain features, backgrounds, or spells out of the game. [/QUOTE]
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Why Don't We Simplify 5e?
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