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Why Don't We Simplify 5e?
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<blockquote data-quote="Thomas Shey" data-source="post: 8377328" data-attributes="member: 7026617"><p>I'm going to be blunt: my cynical view is that this is definition based on the level you like and what you don't. I don't disagree about the yelling part, but how long is appropriate for an argument is not something anyone but the person making the point can define.</p><p></p><p></p><p></p><p>I'm presenting hyperbole that I think reflects how you've presented the other side.</p><p></p><p></p><p></p><p>"Getting their way". See that "limp noodle" comment you objected to? This was the kind of thing it was in response to.</p><p></p><p>(That said, the fact you're willing to split the difference with the roll-off comment already puts you several steps up from most people I see make these kind of arguments).</p><p></p><p></p><p></p><p>I'm also not just referring to my table. Though I kind of think given how frequently I saw this sort of problem come up in the OD&D days in different groups I've got a right to my opinion here, and that was just in the first few years of the hobby.</p><p></p><p></p><p></p><p>And your phrasing seemed to suggest "this worked back in the early days, why not now?" My answer to that is "It was often a hell of a problem in the early days, too."</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8377328, member: 7026617"] I'm going to be blunt: my cynical view is that this is definition based on the level you like and what you don't. I don't disagree about the yelling part, but how long is appropriate for an argument is not something anyone but the person making the point can define. I'm presenting hyperbole that I think reflects how you've presented the other side. "Getting their way". See that "limp noodle" comment you objected to? This was the kind of thing it was in response to. (That said, the fact you're willing to split the difference with the roll-off comment already puts you several steps up from most people I see make these kind of arguments). I'm also not just referring to my table. Though I kind of think given how frequently I saw this sort of problem come up in the OD&D days in different groups I've got a right to my opinion here, and that was just in the first few years of the hobby. And your phrasing seemed to suggest "this worked back in the early days, why not now?" My answer to that is "It was often a hell of a problem in the early days, too." [/QUOTE]
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