Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why don't you buy modules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="barsoomcore" data-source="post: 1445301" data-attributes="member: 812"><p>Dungeon Magazine is the perfect thing for me. The adventures are small enough to be digested and stuffed into my campaign anyway I like (without locking me into some particular storyline I may or may not be interested in), the production level is always SUPER high (beautiful maps, NPC portraits, yada yada yada), and no filler.</p><p></p><p>I don't want to spend $30 on a module. I want to spend $5-$10. Dungeon is perfect -- it's right at my price point and I usually get three modules for the price of one. Plus all that weird Polyhedron stuff. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I don't want a module to be hardbound because it means one more big honking book I have to haul around to my game sessions or stack on the table beside me. I don't want a module that assumes I know everything (or indeed anything) about Forgotten Realms or Greyhawk or whatever. I don't want a module that is just a random list of places and monsters to fight, nor do I want one that tries too hard to make my players follow some story or other.</p><p></p><p>I want modules filled with COOL. When I read it, I should be nodding my head, saying to myself, "Cool." And then when my players are halfway through, getting their butts handed to them, they ought to be shaking their heads, saying, "Okay, that was cool." Cool places, cool NPCs, cool monsters, cool magic items, cool puzzles -- gotta be cool.</p><p></p><p>I buy lots of modules -- mostly inside the covers of Dungeon.</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 1445301, member: 812"] Dungeon Magazine is the perfect thing for me. The adventures are small enough to be digested and stuffed into my campaign anyway I like (without locking me into some particular storyline I may or may not be interested in), the production level is always SUPER high (beautiful maps, NPC portraits, yada yada yada), and no filler. I don't want to spend $30 on a module. I want to spend $5-$10. Dungeon is perfect -- it's right at my price point and I usually get three modules for the price of one. Plus all that weird Polyhedron stuff. :D I don't want a module to be hardbound because it means one more big honking book I have to haul around to my game sessions or stack on the table beside me. I don't want a module that assumes I know everything (or indeed anything) about Forgotten Realms or Greyhawk or whatever. I don't want a module that is just a random list of places and monsters to fight, nor do I want one that tries too hard to make my players follow some story or other. I want modules filled with COOL. When I read it, I should be nodding my head, saying to myself, "Cool." And then when my players are halfway through, getting their butts handed to them, they ought to be shaking their heads, saying, "Okay, that was cool." Cool places, cool NPCs, cool monsters, cool magic items, cool puzzles -- gotta be cool. I buy lots of modules -- mostly inside the covers of Dungeon. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why don't you buy modules?
Top