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Why don't you buy non-WoTC stuff?
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<blockquote data-quote="rounser" data-source="post: 333682" data-attributes="member: 1106"><p>Splat (feats, prestige classes, spells etc.) is a <em>disincentive</em> for me to buy d20 publisher's books....and almost all of them include it. </p><p></p><p>I'd rather see big adventures covering the non-monolithicmegadungeon, non-railroad territory that WotC isn't willing to cover, or more supplements like Bluffside or Freeport that focus on countryside with towns and villages and NPCs and encounters and dungeons - rather than a city. You know, low level campaign gruntwork that will support whatever little plots or story arcs a DM wants to spin. Good cities carry a bit too much campaign setting flavour with them to be truly easily adaptable, IMO.</p><p></p><p>As far as WotC's offerings go...see Eric's comments above, I agree with all that...</p></blockquote><p></p>
[QUOTE="rounser, post: 333682, member: 1106"] Splat (feats, prestige classes, spells etc.) is a [i]disincentive[/i] for me to buy d20 publisher's books....and almost all of them include it. I'd rather see big adventures covering the non-monolithicmegadungeon, non-railroad territory that WotC isn't willing to cover, or more supplements like Bluffside or Freeport that focus on countryside with towns and villages and NPCs and encounters and dungeons - rather than a city. You know, low level campaign gruntwork that will support whatever little plots or story arcs a DM wants to spin. Good cities carry a bit too much campaign setting flavour with them to be truly easily adaptable, IMO. As far as WotC's offerings go...see Eric's comments above, I agree with all that... [/QUOTE]
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Why don't you buy non-WoTC stuff?
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