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<blockquote data-quote="Stormdale" data-source="post: 7201505" data-attributes="member: 3555"><p>Recently my group got to fight an adult dragon, in the open while they were surprised (it came roaring down a gully they were creeping though). The dragon swooped down, picked up the barbarian and dropped him from a great height...splat. The rogue ran out on to the plains to help as did the paladin leaving the wizard to hurl spells such as fireball at it. The paladin spent a few rounds chasing the dragon trying to get it to fight her but alas she lacked a ranged weapon- hey, not my fault- and the dragon made use of the obvious advantages of flight + breath weapon + the great outdoors to avoid melee comba.</p><p></p><p>After being hit by a couple of fireballs the dragon got annoyed with the wizard and came swooping in vs him to repeat the tactic that had taken care of the barbarian. The Paladin player had moved closer to protect the wizard-hoping to get the dragon to melee her instead, turned to me and stated "I delay my action (or whatever it is called in 5e) and will cast a spell when it is close enough..." I like playing double blind so don't ask for what spell, just need to know the player is casting, after 17 years gaming together we trust each other but I knew by the tone of his voice he was up to something, I could sense a trap, but sure I'll go with that. The player kept asking me how high is it now, how far from me is it etc. Then suddenly boom!</p><p></p><p>"I cast misty step onto its back!" WTF? </p><p></p><p>Dragon flies straight up, trying to shake off the paladin who was busy now using every smite she could muster. It was then when she had to make checks to avoid being thrown off that the player reminded me of the gloves of swimming and climbing that she had gained several adventures earlier but had been all but forgotten by me...till now. </p><p></p><p>Dragon died, wizard cast featherfall on falling paladin, rest was history. Damn I love it when my players get one over on me. They damn well deserved their victory as I wasn't pulling any punches.</p><p></p><p>Morale of the story: Taking a ranged weapon to is sensible, but sometimes necessity is the mother of invention and in this case the paladin overcame the glaring weakness with style and panache.</p><p></p><p>Stormdale</p></blockquote><p></p>
[QUOTE="Stormdale, post: 7201505, member: 3555"] Recently my group got to fight an adult dragon, in the open while they were surprised (it came roaring down a gully they were creeping though). The dragon swooped down, picked up the barbarian and dropped him from a great height...splat. The rogue ran out on to the plains to help as did the paladin leaving the wizard to hurl spells such as fireball at it. The paladin spent a few rounds chasing the dragon trying to get it to fight her but alas she lacked a ranged weapon- hey, not my fault- and the dragon made use of the obvious advantages of flight + breath weapon + the great outdoors to avoid melee comba. After being hit by a couple of fireballs the dragon got annoyed with the wizard and came swooping in vs him to repeat the tactic that had taken care of the barbarian. The Paladin player had moved closer to protect the wizard-hoping to get the dragon to melee her instead, turned to me and stated "I delay my action (or whatever it is called in 5e) and will cast a spell when it is close enough..." I like playing double blind so don't ask for what spell, just need to know the player is casting, after 17 years gaming together we trust each other but I knew by the tone of his voice he was up to something, I could sense a trap, but sure I'll go with that. The player kept asking me how high is it now, how far from me is it etc. Then suddenly boom! "I cast misty step onto its back!" WTF? Dragon flies straight up, trying to shake off the paladin who was busy now using every smite she could muster. It was then when she had to make checks to avoid being thrown off that the player reminded me of the gloves of swimming and climbing that she had gained several adventures earlier but had been all but forgotten by me...till now. Dragon died, wizard cast featherfall on falling paladin, rest was history. Damn I love it when my players get one over on me. They damn well deserved their victory as I wasn't pulling any punches. Morale of the story: Taking a ranged weapon to is sensible, but sometimes necessity is the mother of invention and in this case the paladin overcame the glaring weakness with style and panache. Stormdale [/QUOTE]
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