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*Dungeons & Dragons
"Why don't you just shoot it?"
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<blockquote data-quote="ArchfiendBobbie" data-source="post: 7201964" data-attributes="member: 6867728"><p>"AoO melee combatant." That tells me everything I need to know.</p><p></p><p>Basically, you had someone who relied on overspecialization that works most of the time, but ended up crippled in a situation where it wasn't as useful.</p><p></p><p>As for impugning RP skills: I have details provided by you. And the details you provided are... that one guy challenged the dragon and another tossed spells. And that the dragons ignored them because that's all they did. The grounds I have to impugn such RPing comes entirely from the information you have given; every time I have asked a question to allow you to provide me with more information, you have mostly ignored it. So if you don't like the fact I'm saying "he lacked creativity in what he did," then maybe you should provide me with some example of actual creativity in what he did.</p><p></p><p>A well-RPed character can still make the most boring decisions possible in a fight; it is part of the character to act that way. Saying that actions taken lacks creativity is not automatically impugning someone's RPing ability unless their RPing ability is so poor that barely exists to begin with, in which case I can offer them lessons to improve their ability.</p><p></p><p>I've pointed out numerous ways to distract a dragon. And your best answer is to try a poor attempt at guilt tripping (I'm related to people who are much better at it than you are), try to defend running a build that almost amounts to overspecialization, and then defend the very lack of creativity I am criticizing as though it is the only type of action available... despite the numerous other options my questions have pointed out.</p><p></p><p>You want options? I've presented many in this thread, quite a few for distracting dragons and even one for getting around the flying problem. Many of them are unconventional. You want to present an account from years ago involving a rule system that isn't current, all the while not giving anything close to enough detail to make it sound like anything other than exactly what I have described it as, then you should be prepared for people to criticize it. Especially on a topic where we're discussing that problem.</p><p></p><p>Want to fight a dragon? Fine. Distract it while the fighter climbs the walls. Spells not working? Insult it, threaten to destroy its horde, threaten to turn it into a mount, take your pants off and helicopter spin a certain piece of anatomy while yelling how you're going to beat it into submission with that, toss barrels full of ale at the dragons... Do something bizarre. Bizarre not working? Toss the wall climber at the dragon.</p><p></p><p>None of that working? Ask your party wizard why they don't have Fly prepared to cast on everyone, or at least scrolls of the spell. It was 3E; there was no excuse for not being prepared, given how that edition handed out magic items like trolls driving a Snickers truck to a Weight Watcher's convention.</p></blockquote><p></p>
[QUOTE="ArchfiendBobbie, post: 7201964, member: 6867728"] "AoO melee combatant." That tells me everything I need to know. Basically, you had someone who relied on overspecialization that works most of the time, but ended up crippled in a situation where it wasn't as useful. As for impugning RP skills: I have details provided by you. And the details you provided are... that one guy challenged the dragon and another tossed spells. And that the dragons ignored them because that's all they did. The grounds I have to impugn such RPing comes entirely from the information you have given; every time I have asked a question to allow you to provide me with more information, you have mostly ignored it. So if you don't like the fact I'm saying "he lacked creativity in what he did," then maybe you should provide me with some example of actual creativity in what he did. A well-RPed character can still make the most boring decisions possible in a fight; it is part of the character to act that way. Saying that actions taken lacks creativity is not automatically impugning someone's RPing ability unless their RPing ability is so poor that barely exists to begin with, in which case I can offer them lessons to improve their ability. I've pointed out numerous ways to distract a dragon. And your best answer is to try a poor attempt at guilt tripping (I'm related to people who are much better at it than you are), try to defend running a build that almost amounts to overspecialization, and then defend the very lack of creativity I am criticizing as though it is the only type of action available... despite the numerous other options my questions have pointed out. You want options? I've presented many in this thread, quite a few for distracting dragons and even one for getting around the flying problem. Many of them are unconventional. You want to present an account from years ago involving a rule system that isn't current, all the while not giving anything close to enough detail to make it sound like anything other than exactly what I have described it as, then you should be prepared for people to criticize it. Especially on a topic where we're discussing that problem. Want to fight a dragon? Fine. Distract it while the fighter climbs the walls. Spells not working? Insult it, threaten to destroy its horde, threaten to turn it into a mount, take your pants off and helicopter spin a certain piece of anatomy while yelling how you're going to beat it into submission with that, toss barrels full of ale at the dragons... Do something bizarre. Bizarre not working? Toss the wall climber at the dragon. None of that working? Ask your party wizard why they don't have Fly prepared to cast on everyone, or at least scrolls of the spell. It was 3E; there was no excuse for not being prepared, given how that edition handed out magic items like trolls driving a Snickers truck to a Weight Watcher's convention. [/QUOTE]
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