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General Tabletop Discussion
*TTRPGs General
Why dont you kill PCs?
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<blockquote data-quote="Agent Oracle" data-source="post: 2881176" data-attributes="member: 40076"><p>I had a problem with killing PC's. I would draw up an encounter that would be challenging for them, and, somehow, they would either bumble into it, or else they would fall to a disadvantage early on, and one would wind up dying. And i never knew it was coming. The rogue / fighter would get picked off by a stray CR 1/2 cultist's arrow, or the Cleric would fail a save against a paralysis trap and then wind up dead. I was allways profusely apologetic to the players.</p><p></p><p>But then, I played with my master DM. Two TPK's in three sessions. and it was all perfectly fair. We had started at 5th level, with the correct amount of equipment. every encounter was to-the-dot CR for us. When we died, it was a work of art. I might sound like i'm romantacizing it, but i'm not, the guy was a master tactician... Ultimately, I realized that the fun of the game wasn't allways in surviving, it was worth it to learn how to build a strong, survivla-oriented caster class.</p></blockquote><p></p>
[QUOTE="Agent Oracle, post: 2881176, member: 40076"] I had a problem with killing PC's. I would draw up an encounter that would be challenging for them, and, somehow, they would either bumble into it, or else they would fall to a disadvantage early on, and one would wind up dying. And i never knew it was coming. The rogue / fighter would get picked off by a stray CR 1/2 cultist's arrow, or the Cleric would fail a save against a paralysis trap and then wind up dead. I was allways profusely apologetic to the players. But then, I played with my master DM. Two TPK's in three sessions. and it was all perfectly fair. We had started at 5th level, with the correct amount of equipment. every encounter was to-the-dot CR for us. When we died, it was a work of art. I might sound like i'm romantacizing it, but i'm not, the guy was a master tactician... Ultimately, I realized that the fun of the game wasn't allways in surviving, it was worth it to learn how to build a strong, survivla-oriented caster class. [/QUOTE]
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Why dont you kill PCs?
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