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Why don't your players like psionics?
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<blockquote data-quote="Calico_Jack73" data-source="post: 1481164" data-attributes="member: 14403"><p>I think part of it as a player is that psionic items are often overlooked as a treasure item. I've seen plenty of times where players get a sword or armor made of mithral but I've NEVER seen a DM hand out a sword or suit of armor made of that ectoplasmic metal (the name escapes me right now). The Psycoactive Skins are so cool that I'd love to play a Psion or Psychic Warrior and eventually get one but the cold hard facts are that most DMs never consider Psionic Items when handing out treasure. DMs typically never develop psionic villains for the party to fight either. Who cares about attack/defense modes when you'll never use them? Who wants to play a Psychic character in a world where they are the only psionic beings they ever meet?</p><p>My solution would be to tell the players up front that it will be a VERY psionic setting and then follow through on it. Let the party recover a couple psionically enchanted weapons. Make the BBG wipe the floor with them with psionics. Everyone has seen and knows how powerful magic is... show them the same with psionics.</p><p></p><p>Edit: I just remembered one particular encounter that made my players view psionics in a new light. To start with they were engaging a Githyanki raiding party. Let me start by saying that Githyanki can Ego Whip at will. At the beginning of the engagement all 10 members of the Githyanki party used their Ego Whip attacks on the obvious warrior types. Sure, the non-psionic buffer offers some defense but 10 attacks coming in on the two obvious warriors in the party... sure enough, at the warriors missed at least one of the saves and then suffered the 1d4 rounds of Stun. The following round some of the Githyanki charged past the stunned warriors to attack the Spellcasters from the front while some Dim-Doored behind to attack from the rear. By the time the warriors came out of their stun the Githyanki had already dealt quite a bit of damage to the casters.</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1481164, member: 14403"] I think part of it as a player is that psionic items are often overlooked as a treasure item. I've seen plenty of times where players get a sword or armor made of mithral but I've NEVER seen a DM hand out a sword or suit of armor made of that ectoplasmic metal (the name escapes me right now). The Psycoactive Skins are so cool that I'd love to play a Psion or Psychic Warrior and eventually get one but the cold hard facts are that most DMs never consider Psionic Items when handing out treasure. DMs typically never develop psionic villains for the party to fight either. Who cares about attack/defense modes when you'll never use them? Who wants to play a Psychic character in a world where they are the only psionic beings they ever meet? My solution would be to tell the players up front that it will be a VERY psionic setting and then follow through on it. Let the party recover a couple psionically enchanted weapons. Make the BBG wipe the floor with them with psionics. Everyone has seen and knows how powerful magic is... show them the same with psionics. Edit: I just remembered one particular encounter that made my players view psionics in a new light. To start with they were engaging a Githyanki raiding party. Let me start by saying that Githyanki can Ego Whip at will. At the beginning of the engagement all 10 members of the Githyanki party used their Ego Whip attacks on the obvious warrior types. Sure, the non-psionic buffer offers some defense but 10 attacks coming in on the two obvious warriors in the party... sure enough, at the warriors missed at least one of the saves and then suffered the 1d4 rounds of Stun. The following round some of the Githyanki charged past the stunned warriors to attack the Spellcasters from the front while some Dim-Doored behind to attack from the rear. By the time the warriors came out of their stun the Githyanki had already dealt quite a bit of damage to the casters. [/QUOTE]
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Why don't your players like psionics?
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