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Why don't your players like psionics?
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<blockquote data-quote="Wombat" data-source="post: 1481402" data-attributes="member: 8447"><p>Okay, several reasons, but first let me start by saying that ONE of my players is disappointed that we don't use psionics. He is also disappointed that we don't use the Dragon Disciple and don't go plane-hopping. But overall he is very happy with the game.</p><p></p><p>Why don't we like them? Well, first of all, why bother? Unless you use the "Psionics Are Different" sidebar almost everything that can be done with psionics can be done with divine and arcane magic. Why bother to add just another odd option, including the various "magical" items? On top of this, there is a distinct "pseudo-science" feel to psionics, something that doesn't fit with the generally Renaissance/Medieval feel of the worlds we tend to play in. </p><p></p><p>But much more importantly, aside from the one, my players just don't like it and have no desire to use it. They don't like psionic combat, they don't like the psionic monsters, they don't like the mechanics, they don't like the feel.</p><p></p><p>So that's where we end up <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Wombat, post: 1481402, member: 8447"] Okay, several reasons, but first let me start by saying that ONE of my players is disappointed that we don't use psionics. He is also disappointed that we don't use the Dragon Disciple and don't go plane-hopping. But overall he is very happy with the game. Why don't we like them? Well, first of all, why bother? Unless you use the "Psionics Are Different" sidebar almost everything that can be done with psionics can be done with divine and arcane magic. Why bother to add just another odd option, including the various "magical" items? On top of this, there is a distinct "pseudo-science" feel to psionics, something that doesn't fit with the generally Renaissance/Medieval feel of the worlds we tend to play in. But much more importantly, aside from the one, my players just don't like it and have no desire to use it. They don't like psionic combat, they don't like the psionic monsters, they don't like the mechanics, they don't like the feel. So that's where we end up ;) [/QUOTE]
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Why don't your players like psionics?
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