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Why don't your players like psionics?
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<blockquote data-quote="Calico_Jack73" data-source="post: 1483873" data-attributes="member: 14403"><p>Honestly, I never understood the hubbub over "Names". In an old group of mine we used a homemade system of Action Points long before Unearthed Arcana and we just called them Hero Points. Anyway, one of the guys in the group began to run a Forgotten Realms campaign and changed the name to Weave Points and went into this long description of how the heros are tied into the weave and blah blah blah. The mechanics stayed the same, there was no difference whatsoever. Anything that I could do in the previous campaign with a Hero Point I could now do with a Weave Point. The DM stuck to his guns and insisted that Weave Points were different. Bah... Weave Point, Force Point, Hero Point, whatever! A Spell by any other name is still a Spell. I think people didn't like 3E Psionics because rolling a d20 to set your base difficulty is too random for some. People like the nice constant Base 10 DC for spells. They also like only having to use one stat for the DC bonus instead of every stat coming into play.</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1483873, member: 14403"] Honestly, I never understood the hubbub over "Names". In an old group of mine we used a homemade system of Action Points long before Unearthed Arcana and we just called them Hero Points. Anyway, one of the guys in the group began to run a Forgotten Realms campaign and changed the name to Weave Points and went into this long description of how the heros are tied into the weave and blah blah blah. The mechanics stayed the same, there was no difference whatsoever. Anything that I could do in the previous campaign with a Hero Point I could now do with a Weave Point. The DM stuck to his guns and insisted that Weave Points were different. Bah... Weave Point, Force Point, Hero Point, whatever! A Spell by any other name is still a Spell. I think people didn't like 3E Psionics because rolling a d20 to set your base difficulty is too random for some. People like the nice constant Base 10 DC for spells. They also like only having to use one stat for the DC bonus instead of every stat coming into play. [/QUOTE]
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Why don't your players like psionics?
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