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Why don't your players like psionics?
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<blockquote data-quote="rounser" data-source="post: 1484138" data-attributes="member: 1106"><p>Not surprising at all. I think that the place psionics feels absolutely most at home is in a contemporary setting. Stephen King's "Carrie", for instance.</p><p></p><p>Clerics are not the kind of thing you put on a pedestal, being one of D&D's most obvious weaknesses (both rules-wise because of the porkbarreling the class stands for because healing is dull, and archetype-wise, in that there is no solid external archetype except for some handwaving about crusaders/warrior priests/some fictional guy who used a mace, with significant archetypical overlap with the paladin). </p><p></p><p>I also disagree with your view that D&D didn't thoroughly play up the scientific angle, what with the Freud references in the attack/defence modes and the scientific latin names in the powers and the whole ignores-magic-resistance-because-it-isn't-magic-it's-psionics stuff and the whole "brain powers, not spells" thing which is what D&D psionics is clearly all about.</p><p></p><p>Changing the names to dilute psionics and pretend it's not psionics isn't going to help - if it's psionics, it's psionics. If it's an alternative magic system, make an alternative magic system, not some psionics/magic hybrid toting several suitcases of baggage from where it came from and with names changed to protect the innocent.</p></blockquote><p></p>
[QUOTE="rounser, post: 1484138, member: 1106"] Not surprising at all. I think that the place psionics feels absolutely most at home is in a contemporary setting. Stephen King's "Carrie", for instance. Clerics are not the kind of thing you put on a pedestal, being one of D&D's most obvious weaknesses (both rules-wise because of the porkbarreling the class stands for because healing is dull, and archetype-wise, in that there is no solid external archetype except for some handwaving about crusaders/warrior priests/some fictional guy who used a mace, with significant archetypical overlap with the paladin). I also disagree with your view that D&D didn't thoroughly play up the scientific angle, what with the Freud references in the attack/defence modes and the scientific latin names in the powers and the whole ignores-magic-resistance-because-it-isn't-magic-it's-psionics stuff and the whole "brain powers, not spells" thing which is what D&D psionics is clearly all about. Changing the names to dilute psionics and pretend it's not psionics isn't going to help - if it's psionics, it's psionics. If it's an alternative magic system, make an alternative magic system, not some psionics/magic hybrid toting several suitcases of baggage from where it came from and with names changed to protect the innocent. [/QUOTE]
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