Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Why DPR Sucks: Discussing Whiteroom Theorycrafting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DeviousQuail" data-source="post: 8053075" data-attributes="member: 7025431"><p>A few years back I GMed a campaign and decided to track some data for the group. It was a combat heavy campaign. The players could expect 3 or more fights in a session. Here is the aggregate for the 5 characters that appeared more than 10 times.</p><table style='width: 100%'><tr><td>Player</td><td>Damage</td><td>Kills</td><td>Blood Loss</td><td>Knocked Out</td><td>Team Killer</td><td>Sessions</td></tr><tr><td>Hunter</td><td>2062</td><td>40</td><td>528</td><td>3</td><td>85</td><td>18</td></tr><tr><td>Open Hand</td><td>2119</td><td>34</td><td>834</td><td>5</td><td>32</td><td>22</td></tr><tr><td>Evoker</td><td>3842</td><td>63</td><td>176</td><td>0</td><td>103</td><td>21</td></tr><tr><td>Goliath Bard grappler</td><td>455</td><td>4</td><td>171</td><td>0</td><td>27</td><td>15</td></tr><tr><td>Devotion paladin</td><td>3124</td><td>43</td><td>1025</td><td>4</td><td>57</td><td>22</td></tr></table><p>(Team killer is damage dealt to teammates, the rest should be self-explanatory)</p><p>This data covers from level 1 to 11 and this campaign was pre-Xanathar.</p><p>Excess damage was not counted. If an enemy had 1 hit point then your crit counted for 1 damage.</p><p></p><p>This is just a snapshot of one table during one campaign but I thought it illustrated nicely how each player contributes in different ways. You've got the numbers above but here's what I saw as a GM:</p><ol> <li data-xf-list-type="ol">The Evoker is clearly captured in the numbers. She brought the pain and did everything she could to avoid it herself.</li> <li data-xf-list-type="ol">The Paladin is mostly captured in the numbers. High hit points, shield master feat, and aura meant he was the tankiest person around. He would charge in and smite the heck out of anyone and everyone. The only thing missing is the healing he did.</li> <li data-xf-list-type="ol">The monk was a hill dwarf whose Dex and Wis never went above 16. Definitely not built or utilized in the way most people would expect for a monk. And yet, he dealt decent damage, put plenty baddies out of their misery, stunned targets, and tanked a lot of damage with only one more KO than the paladin. All of that and he was often the only short rest reliant member of the group.</li> <li data-xf-list-type="ol">The Hunter was the best at finishing off enemies at range (strong damage to kill ratio). He also brought some healing, was the scout of the group, and would off-tank as well. Just an all around great contributor.</li> <li data-xf-list-type="ol">Then you have the grapple bard. Not great numbers right? Doesn't matter, he was the most encounter destroying thing to have ever sat at my table. The grapples, the control spells, the healing, and the flood of inspirations were devastating. But that doesn't show up at all.</li> </ol><p>I'm with the OP when it comes to how much I value things like DPR. I find it useful but it'll never tell the whole story for a game like DnD.</p></blockquote><p></p>
[QUOTE="DeviousQuail, post: 8053075, member: 7025431"] A few years back I GMed a campaign and decided to track some data for the group. It was a combat heavy campaign. The players could expect 3 or more fights in a session. Here is the aggregate for the 5 characters that appeared more than 10 times. [TABLE] [TR] [TD]Player[/TD] [TD]Damage[/TD] [TD]Kills[/TD] [TD]Blood Loss[/TD] [TD]Knocked Out[/TD] [TD]Team Killer[/TD] [TD]Sessions[/TD] [/TR] [TR] [TD]Hunter[/TD] [TD]2062[/TD] [TD]40[/TD] [TD]528[/TD] [TD]3[/TD] [TD]85[/TD] [TD]18[/TD] [/TR] [TR] [TD]Open Hand[/TD] [TD]2119[/TD] [TD]34[/TD] [TD]834[/TD] [TD]5[/TD] [TD]32[/TD] [TD]22[/TD] [/TR] [TR] [TD]Evoker[/TD] [TD]3842[/TD] [TD]63[/TD] [TD]176[/TD] [TD]0[/TD] [TD]103[/TD] [TD]21[/TD] [/TR] [TR] [TD]Goliath Bard grappler[/TD] [TD]455[/TD] [TD]4[/TD] [TD]171[/TD] [TD]0[/TD] [TD]27[/TD] [TD]15[/TD] [/TR] [TR] [TD]Devotion paladin[/TD] [TD]3124[/TD] [TD]43[/TD] [TD]1025[/TD] [TD]4[/TD] [TD]57[/TD] [TD]22[/TD] [/TR] [/TABLE] (Team killer is damage dealt to teammates, the rest should be self-explanatory) This data covers from level 1 to 11 and this campaign was pre-Xanathar. Excess damage was not counted. If an enemy had 1 hit point then your crit counted for 1 damage. This is just a snapshot of one table during one campaign but I thought it illustrated nicely how each player contributes in different ways. You've got the numbers above but here's what I saw as a GM: [LIST=1] [*]The Evoker is clearly captured in the numbers. She brought the pain and did everything she could to avoid it herself. [*]The Paladin is mostly captured in the numbers. High hit points, shield master feat, and aura meant he was the tankiest person around. He would charge in and smite the heck out of anyone and everyone. The only thing missing is the healing he did. [*]The monk was a hill dwarf whose Dex and Wis never went above 16. Definitely not built or utilized in the way most people would expect for a monk. And yet, he dealt decent damage, put plenty baddies out of their misery, stunned targets, and tanked a lot of damage with only one more KO than the paladin. All of that and he was often the only short rest reliant member of the group. [*]The Hunter was the best at finishing off enemies at range (strong damage to kill ratio). He also brought some healing, was the scout of the group, and would off-tank as well. Just an all around great contributor. [*]Then you have the grapple bard. Not great numbers right? Doesn't matter, he was the most encounter destroying thing to have ever sat at my table. The grapples, the control spells, the healing, and the flood of inspirations were devastating. But that doesn't show up at all. [/LIST] I'm with the OP when it comes to how much I value things like DPR. I find it useful but it'll never tell the whole story for a game like DnD. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why DPR Sucks: Discussing Whiteroom Theorycrafting
Top