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Why DPR Sucks: Discussing Whiteroom Theorycrafting
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<blockquote data-quote="MwaO" data-source="post: 8056086" data-attributes="member: 12749"><p>Yup, all of this.</p><p></p><p>Another good example from baseball is actually defensive play instead of offensive. As mentioned, baseball is a series of one on one events. Ball goes to point X, fielder in the area tries to stop it, do they succeed or not? Golden Gloves are typically given to the player considered the best defensive fielder of that year in baseball by managers and coaches.</p><p></p><p>And then we have Derek Jeter, a former shortstop of the Yankees, winner of five Golden Gloves, or 25% of the time. In his 5th win(2010), he had the best fielding percentage in baseball, 0.989 — so on nearly 99% of plays where he fielded the ball, he was successful at not making a mistake. Fantastic, right, why wouldn't he be the best defensive player? How could professional managers and coaches be wrong?</p><p></p><p>Two big statistical problems:</p><p>Range — range is a statistic that measures how many plays and assists a given player makes each game. His was typically the worst at his position in baseball — yes, he didn't make many mistakes fielding the ball, but at the same time he didn't make as many plays as other shortstops. His Range Runs were the 2nd worst in 2010.</p><p></p><p>UZR — UZR is a statistical measurement of how often a ball goes to point X using video evidence and how often a player makes it to that spot and then successfully makes the play. If the player doesn't make it to a play that typically gets stopped by the average player, they get penalized. Jeter was the 3rd worst American League Shortstop by this measurement for the year.</p><p></p><p>----------</p><p></p><p>In other words, Jeter wouldn't try to make plays that the average shortstop in the league would try to make — and a consequence of doing that was usually allowing a base hit to happen rather than potentially make an error. And because of that, cost the Yankees more runs by quite a bit than an average shortstop. During his career, he was easily probably the worst defensive shortstop in baseball, yet he won 5 awards for being the best.</p><p></p><p>And I think there are some similar things going on here with how Monk's DPR is being compared to say a Rogue's DPR — a Rogue needs help to create Sneak Attack — they have to pick a target that an ally is adjacent to or have some way of creating advantage. And if that's not possible and there's an archer or caster away from the frontlines, they have to wait until someone else on the team engages them. And if they're melee, well, that's two PCs bunched up, good for potential bursting. Whereas the Monk can move up to say an archer and at the very least, force them to stop easily choosing to shoot the party casters and simultaneously still get their full DPR.</p><p></p><p>And this is ignoring how stunned and/or pushing targets into burst formation for the casters can really set up some significant DPR by the other PCs in the party.</p></blockquote><p></p>
[QUOTE="MwaO, post: 8056086, member: 12749"] Yup, all of this. Another good example from baseball is actually defensive play instead of offensive. As mentioned, baseball is a series of one on one events. Ball goes to point X, fielder in the area tries to stop it, do they succeed or not? Golden Gloves are typically given to the player considered the best defensive fielder of that year in baseball by managers and coaches. And then we have Derek Jeter, a former shortstop of the Yankees, winner of five Golden Gloves, or 25% of the time. In his 5th win(2010), he had the best fielding percentage in baseball, 0.989 — so on nearly 99% of plays where he fielded the ball, he was successful at not making a mistake. Fantastic, right, why wouldn't he be the best defensive player? How could professional managers and coaches be wrong? Two big statistical problems: Range — range is a statistic that measures how many plays and assists a given player makes each game. His was typically the worst at his position in baseball — yes, he didn't make many mistakes fielding the ball, but at the same time he didn't make as many plays as other shortstops. His Range Runs were the 2nd worst in 2010. UZR — UZR is a statistical measurement of how often a ball goes to point X using video evidence and how often a player makes it to that spot and then successfully makes the play. If the player doesn't make it to a play that typically gets stopped by the average player, they get penalized. Jeter was the 3rd worst American League Shortstop by this measurement for the year. ---------- In other words, Jeter wouldn't try to make plays that the average shortstop in the league would try to make — and a consequence of doing that was usually allowing a base hit to happen rather than potentially make an error. And because of that, cost the Yankees more runs by quite a bit than an average shortstop. During his career, he was easily probably the worst defensive shortstop in baseball, yet he won 5 awards for being the best. And I think there are some similar things going on here with how Monk's DPR is being compared to say a Rogue's DPR — a Rogue needs help to create Sneak Attack — they have to pick a target that an ally is adjacent to or have some way of creating advantage. And if that's not possible and there's an archer or caster away from the frontlines, they have to wait until someone else on the team engages them. And if they're melee, well, that's two PCs bunched up, good for potential bursting. Whereas the Monk can move up to say an archer and at the very least, force them to stop easily choosing to shoot the party casters and simultaneously still get their full DPR. And this is ignoring how stunned and/or pushing targets into burst formation for the casters can really set up some significant DPR by the other PCs in the party. [/QUOTE]
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