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Why Dragon Magazine?
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<blockquote data-quote="sckeener" data-source="post: 2942593" data-attributes="member: 8801"><p>I love Dungeon and it keeps getting better; however I find I keep going back to Dragon magazine articles year after year after year which I do not do with Dungeon Magazine. </p><p></p><p>Oh sure if the adventure left an imprint in my campaign I go back to it, but usually the players had changed details in the story, so the adventure in its pure form is no longer as useful.</p><p></p><p>Dragon articles are usually timeless (excluding crunch.) I can still quote issue #s of Dragon magazines because of the articles or themes. </p><p></p><p>I want more (not in this order)</p><p>Dragon Mirth</p><p>Ecologies</p><p>Articles on single planes (similar to Dragon #90 "Plane facts on Gladsheim") *Planescape fans probably would love this</p><p>Gods (similiar to "The gods of the [dwarves/halflings/elves/orcs]" from issues 58/59/60/61/62 respectively or the Suel pantheon...heck I'd like even details on demigods or npcs of reknown</p><p>Bazaar of the Bizarre </p><p>Giants in the Earth (I loved seeing stats for famous people from literature)</p><p></p><p>Here are some things I'd love to see in the magazine but I know there would be licensing issues:</p><p>examples of how to play in X author's world...such as Robin Hobb's Farseer Trilogy.</p><p>or examples of how to run X game system in D20 such as running an Ars Magica game in D20</p></blockquote><p></p>
[QUOTE="sckeener, post: 2942593, member: 8801"] I love Dungeon and it keeps getting better; however I find I keep going back to Dragon magazine articles year after year after year which I do not do with Dungeon Magazine. Oh sure if the adventure left an imprint in my campaign I go back to it, but usually the players had changed details in the story, so the adventure in its pure form is no longer as useful. Dragon articles are usually timeless (excluding crunch.) I can still quote issue #s of Dragon magazines because of the articles or themes. I want more (not in this order) Dragon Mirth Ecologies Articles on single planes (similar to Dragon #90 "Plane facts on Gladsheim") *Planescape fans probably would love this Gods (similiar to "The gods of the [dwarves/halflings/elves/orcs]" from issues 58/59/60/61/62 respectively or the Suel pantheon...heck I'd like even details on demigods or npcs of reknown Bazaar of the Bizarre Giants in the Earth (I loved seeing stats for famous people from literature) Here are some things I'd love to see in the magazine but I know there would be licensing issues: examples of how to play in X author's world...such as Robin Hobb's Farseer Trilogy. or examples of how to run X game system in D20 such as running an Ars Magica game in D20 [/QUOTE]
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