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*Dungeons & Dragons
Why Dungeons & Dragons Isn't Putting Out a Campaign Book in 2025
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<blockquote data-quote="Christian Hoffer" data-source="post: 9566752" data-attributes="member: 6926473"><p>[ATTACH=full]394673[/ATTACH]</p><p></p><p><strong>Wizards of the Coast</strong> is not putting out a <em>Dungeons & Dragon</em>s campaign book in 2025. Despite adding two more books to its D&D release schedule, there are no plans to release a new full-length campaign book. During a press event at Wizards' headquarters, EN World asked about why the D&D design team had chosen to skip over a campaign book for first time in a decade. "</p><p></p><p>"This year we have focused on providing, rather than one large adventure, many adventure options because you'll actually see there are more sort of discrete adventure options than we typically do in a year," said <strong>Jeremy Crawford</strong>, lead rules designer for <em>Dungeons & Dragons</em>. "So you're going to have not only the 10 adventures in <strong>Dragon Delves </strong>with three possible campaigns, you also have the adventure options in Eberron, you have the adventure options in the<strong> Starter Set, </strong>and you have a bunch of adventure options in the<strong> Forgotten Realms Adventure Guide</strong>. So in many ways, we are flooding you with adventure options."</p><p></p><p>Crawford added that the D&D design team is always experimenting with their releases and that yearly campaign releases didn't always allow players to finish up the previous campaign. "So we're looking at tempos that map to how people actually play," Crawford said. "And we find that often, especially with DMs who like to create their own adventure material, they often have a greater need for sort of micro material that they can swap around. They can build things the way they like. That's what we're doing this year."</p><p></p><p>Finally, Crawford noted that one of the advantages to continuing Fifth Edition rather than launching a brand new edition meant that players could continue to use existing campaigns. "We have a whole library of epic campaigns that people can play, including last year's Vecna: Eve of Ruin, and those are all playable with the new core books," Crawford said. "And so we've embraced that for 2025, that there's a whole bookshelf of these epic campaigns that people can pick up and play, and we know there are among those campaigns surely one or two that even the most dedicated 5e group hasn't played yet."</p><p> </p><p>However, Crawford noted that the D&D team wasn't moving away from campaigns forever. "For the life of 5th edition, we've never believed in there's like only one way to do it and that's how we do it every year," Crawford said. "Just because there isn't a campaign book this year doesn't mean we're not doing them."</p></blockquote><p></p>
[QUOTE="Christian Hoffer, post: 9566752, member: 6926473"] [ATTACH type="full" alt="vecna_desktop_wallpaper_1920x1080.jpg"]394673[/ATTACH] [B]Wizards of the Coast[/B] is not putting out a [I]Dungeons & Dragon[/I]s campaign book in 2025. Despite adding two more books to its D&D release schedule, there are no plans to release a new full-length campaign book. During a press event at Wizards' headquarters, EN World asked about why the D&D design team had chosen to skip over a campaign book for first time in a decade. " "This year we have focused on providing, rather than one large adventure, many adventure options because you'll actually see there are more sort of discrete adventure options than we typically do in a year," said [B]Jeremy Crawford[/B], lead rules designer for [I]Dungeons & Dragons[/I]. "So you're going to have not only the 10 adventures in [B]Dragon Delves [/B]with three possible campaigns, you also have the adventure options in Eberron, you have the adventure options in the[B] Starter Set, [/B]and you have a bunch of adventure options in the[B] Forgotten Realms Adventure Guide[/B]. So in many ways, we are flooding you with adventure options." Crawford added that the D&D design team is always experimenting with their releases and that yearly campaign releases didn't always allow players to finish up the previous campaign. "So we're looking at tempos that map to how people actually play," Crawford said. "And we find that often, especially with DMs who like to create their own adventure material, they often have a greater need for sort of micro material that they can swap around. They can build things the way they like. That's what we're doing this year." Finally, Crawford noted that one of the advantages to continuing Fifth Edition rather than launching a brand new edition meant that players could continue to use existing campaigns. "We have a whole library of epic campaigns that people can play, including last year's Vecna: Eve of Ruin, and those are all playable with the new core books," Crawford said. "And so we've embraced that for 2025, that there's a whole bookshelf of these epic campaigns that people can pick up and play, and we know there are among those campaigns surely one or two that even the most dedicated 5e group hasn't played yet." However, Crawford noted that the D&D team wasn't moving away from campaigns forever. "For the life of 5th edition, we've never believed in there's like only one way to do it and that's how we do it every year," Crawford said. "Just because there isn't a campaign book this year doesn't mean we're not doing them." [/QUOTE]
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