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Why Exploration Is the Worst Pillar
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<blockquote data-quote="Haffrung" data-source="post: 8049468" data-attributes="member: 6776259"><p>The Indiana Jones example is a good one. Watch the opening act of the movie. Everything Jones does up until he runs through the dart trap is in exploration mode. Exploring the landscape, examining the map, examining the poisoned darts and identifying them, finding and identifying the shrine, venturing into and exploring the shrine, finding and identifying the dead rival, finding and examining the treasure room, sneaking up and taking the idol... all exploration.</p><p></p><p>And what's the function of all of those scenes - of the movie up until when the darts start flying? To convey atmosphere, suspense, and character. If exploration is underused in D&D, it's because it seems difficult for a lot of DMs to convey atmosphere and suspense around a table just using words. To foster immersion in a fantastic world.</p><p></p><p>I'm not sure why this seems to be getting harder. Video becoming more deeply embedded in our psyches? I know my own early memories of D&D are memories of deep immersion in the game fiction. I remember the in-game settings and scenes of those games just as vividly as I remember the scenes from movies like Raiders of the Lost Ark.</p></blockquote><p></p>
[QUOTE="Haffrung, post: 8049468, member: 6776259"] The Indiana Jones example is a good one. Watch the opening act of the movie. Everything Jones does up until he runs through the dart trap is in exploration mode. Exploring the landscape, examining the map, examining the poisoned darts and identifying them, finding and identifying the shrine, venturing into and exploring the shrine, finding and identifying the dead rival, finding and examining the treasure room, sneaking up and taking the idol... all exploration. And what's the function of all of those scenes - of the movie up until when the darts start flying? To convey atmosphere, suspense, and character. If exploration is underused in D&D, it's because it seems difficult for a lot of DMs to convey atmosphere and suspense around a table just using words. To foster immersion in a fantastic world. I'm not sure why this seems to be getting harder. Video becoming more deeply embedded in our psyches? I know my own early memories of D&D are memories of deep immersion in the game fiction. I remember the in-game settings and scenes of those games just as vividly as I remember the scenes from movies like Raiders of the Lost Ark. [/QUOTE]
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