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General Tabletop Discussion
*Dungeons & Dragons
Why Exploration Is the Worst Pillar
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<blockquote data-quote="Haffrung" data-source="post: 8050273" data-attributes="member: 6776259"><p>I think that's part of it. Some players want D&D to play like a fantasy novel. Some want it to be more like an exploration expedition or commando strike. D&D is a big tent that supports several playstyles. The expedition pillar is a nod to a particular style.</p><p></p><p>However, exploration does serve a dramatic purpose too. Even heroic fantasy novels don't just skip from dramatic conflict to dramatic conflict. They feature scenes of suspense, immersion, and travel. If the protagonists set out to reach a fabled site in a remote location, it's dramatically unsatisfying to have them just show up at that locale in the next scene. The author shows that the location is remote and difficult to reach by including scenes of travel, of difficulties the protagonists much overcome, and of the exotic terrain they traverse.</p><p></p><p>One of complaints about the last two seasons of Game of Thrones is that after spending several seasons demonstrating that Westeros and Essos were vast places where travel was arduous and lengthy, the characters seemed to teleport all over the world.</p></blockquote><p></p>
[QUOTE="Haffrung, post: 8050273, member: 6776259"] I think that's part of it. Some players want D&D to play like a fantasy novel. Some want it to be more like an exploration expedition or commando strike. D&D is a big tent that supports several playstyles. The expedition pillar is a nod to a particular style. However, exploration does serve a dramatic purpose too. Even heroic fantasy novels don't just skip from dramatic conflict to dramatic conflict. They feature scenes of suspense, immersion, and travel. If the protagonists set out to reach a fabled site in a remote location, it's dramatically unsatisfying to have them just show up at that locale in the next scene. The author shows that the location is remote and difficult to reach by including scenes of travel, of difficulties the protagonists much overcome, and of the exotic terrain they traverse. One of complaints about the last two seasons of Game of Thrones is that after spending several seasons demonstrating that Westeros and Essos were vast places where travel was arduous and lengthy, the characters seemed to teleport all over the world. [/QUOTE]
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Why Exploration Is the Worst Pillar
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