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Why Exploration Is the Worst Pillar
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<blockquote data-quote="turnip_farmer" data-source="post: 8377592" data-attributes="member: 7029365"><p>Similarly, I rule that a party always knows where the ranger is as long as they are within their favoured terrain. After all, if we don't know where someone is, we could possibly describe that person as lost. 'Unable to be found' is a dictionary definition of 'lost', after all. Unfortunately this works for enemies, too. Rangers cannot evade pursuit in their favoured terrain.</p><p></p><p>On the plus side, if they do get caught by enemies in their favoured terrain, they are invincible. Otherwise, the party may have to mourn a lost ranger comrade, which is obviously impossible.</p><p></p><p>The ability also requires us to nix some character concepts. I had a player describe a ranger who was adventuring because he was unsure what to do with his life. With regret I had to inform him such a backstory was against the rules. The first village where our campaign began counted as his favourite terrain, you see, so he could only play rangers with clear direction in their lives.</p></blockquote><p></p>
[QUOTE="turnip_farmer, post: 8377592, member: 7029365"] Similarly, I rule that a party always knows where the ranger is as long as they are within their favoured terrain. After all, if we don't know where someone is, we could possibly describe that person as lost. 'Unable to be found' is a dictionary definition of 'lost', after all. Unfortunately this works for enemies, too. Rangers cannot evade pursuit in their favoured terrain. On the plus side, if they do get caught by enemies in their favoured terrain, they are invincible. Otherwise, the party may have to mourn a lost ranger comrade, which is obviously impossible. The ability also requires us to nix some character concepts. I had a player describe a ranger who was adventuring because he was unsure what to do with his life. With regret I had to inform him such a backstory was against the rules. The first village where our campaign began counted as his favourite terrain, you see, so he could only play rangers with clear direction in their lives. [/QUOTE]
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