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Why Exploration Is the Worst Pillar
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<blockquote data-quote="Chaosmancer" data-source="post: 8378976" data-attributes="member: 6801228"><p>If the game hasn't given me the tools to make an entire section of the game engaging, and the only way to do so is to use them poorly for non-engaging challenges again and again until I "get better" then the game has a serious problem. </p><p></p><p>Because most people, when they realize something they are doing isn't working and is in fact not engaging and not fun... quit doing it. They don't keep doing it and hope one day they figure out how to make it fun.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8378976, member: 6801228"] If the game hasn't given me the tools to make an entire section of the game engaging, and the only way to do so is to use them poorly for non-engaging challenges again and again until I "get better" then the game has a serious problem. Because most people, when they realize something they are doing isn't working and is in fact not engaging and not fun... quit doing it. They don't keep doing it and hope one day they figure out how to make it fun. [/QUOTE]
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Why Exploration Is the Worst Pillar
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