Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Exploration Is the Worst Pillar
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8380537" data-attributes="member: 6801228"><p>I don't really see tracking people as an exploration challenge. At least with the rules given it isn't.</p><p></p><p></p><p></p><p>I agree, but the majority of "exploration challenges" seem to be built under the assumption that the less information the party has, the better. I disagree.</p><p></p><p></p><p></p><p>Ah, most of the time when I've heard people talking about an "interesting environment" they are talking in very broad terms, like "a crystal forest" or "an ancient temple". They rely on the environment being something that is interesting in a cut scene, thinking that is a driver of player engagement. </p><p></p><p>Maybe an "interactive environment" would be more clear, but I don't think it is a much better descriptor.</p><p></p><p></p><p></p><p>Okay, but here we are back to an issue. You have the shack, and you have the clues, but how to the PCs pick up on them? </p><p></p><p>Generally they would roll investigation right? Well, they have four people, so they are going to use the help action and get advantage. Maybe they have access to guidance or bardic inspiration. If they are high enough level and have a rogue then they might have a minimum result of 10+Investigation mod. </p><p></p><p>If I as the DM know that they missed the cultists by days, and this shack is abandoned... then they have all the time they need to search it thoroughly. There is no actual challenge in getting this information. In fact, I wonder if I would even have them roll, considering the unlikeliness of them failing. </p><p></p><p>And, is automatic success interesting? I don't think it always is. So... how do we handle this? We want the PCs to have the information, but a pass/fail die roll isn't helpful, or if they are smart even likely to slow them down.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8380537, member: 6801228"] I don't really see tracking people as an exploration challenge. At least with the rules given it isn't. I agree, but the majority of "exploration challenges" seem to be built under the assumption that the less information the party has, the better. I disagree. Ah, most of the time when I've heard people talking about an "interesting environment" they are talking in very broad terms, like "a crystal forest" or "an ancient temple". They rely on the environment being something that is interesting in a cut scene, thinking that is a driver of player engagement. Maybe an "interactive environment" would be more clear, but I don't think it is a much better descriptor. Okay, but here we are back to an issue. You have the shack, and you have the clues, but how to the PCs pick up on them? Generally they would roll investigation right? Well, they have four people, so they are going to use the help action and get advantage. Maybe they have access to guidance or bardic inspiration. If they are high enough level and have a rogue then they might have a minimum result of 10+Investigation mod. If I as the DM know that they missed the cultists by days, and this shack is abandoned... then they have all the time they need to search it thoroughly. There is no actual challenge in getting this information. In fact, I wonder if I would even have them roll, considering the unlikeliness of them failing. And, is automatic success interesting? I don't think it always is. So... how do we handle this? We want the PCs to have the information, but a pass/fail die roll isn't helpful, or if they are smart even likely to slow them down. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Exploration Is the Worst Pillar
Top