Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Exploration Is the Worst Pillar
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 8380696" data-attributes="member: 22779"><p>Yes, they are contradictory. Because they are different answers for doing the exact same thing. How do you inflict damage can be answered in a hundred different ways because there are a hundred different, rules defined, ways to inflict damage. Your answers actually conflict because if I sit at your table, I roll one skill, if I sit at the other table, I roll another skill, and there is no way for me to know which skill will be used beforehand. It seemed a pretty simple question actually. How do you find a secret door? Apparently, in the well defined ruleset of exploration, you either roll perception or investigation, and it's up to your DM to tell you which one it will be.</p><p></p><p>I don't fail to acknowledge the existence of the rules. My point is, the rules are actually contradictory. I can't know, as a player, before sitting down at your table and asking, what rule will be used. This is most certainly NOT true in Combat. How do I inflict damage in combat? Well, here are fifteen different ways you might do that, depending on what your character is. At no point does it say, "Ask your DM". </p><p></p><p></p><p>To be honest, it's a fast moving thread and I didn't see your questions. But, remember, the flood is YOUR side's reason why the ranger's powers are not working. That wasn't my example. The flood only came into being when the DM realized that the ranger was bypassing the challenge. And, yup, I speak to the DM about this behavior. And I'm told that nope, it's not "railroading". It's a "natural consequence" of the setting and how dare I question the DM this way. </p><p></p><p></p><p>Because I don't claim this? Again, you aren't bothering to read what I write, so, why do you keep replying to me? </p><p></p><p>My point is that exploration in 5e is made trivially easy by the presence of a number of very common class elements. That there are people who write about exploration challenges doesn't surprise me. Lots of DM's think that sudden floods are a "challenge" too. </p><p></p><p>Like I said to Lanefan. This thread gets extended ad nauseum because every time any criticism is brought up, it's automatically passed off as bad DMing or appeals to authority. At no point can we actually get to the point of discussing possible solutions because I have to constantly waste my time trying to run at this wall of trying to convince people that the problem exists in the first place.</p><p></p><p>I mean, good grief, I POSTED my solution to the problem. Dice pools and mechanical frameworks based on character stats that leverage class and character abilities in order to overcome challenges. I immediately get told to sit down and shut up. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> Instead of spending all this time trying to tell me why the issues I'm having don't exist, why not take a stab at trying to resolve the problems?</p></blockquote><p></p>
[QUOTE="Hussar, post: 8380696, member: 22779"] Yes, they are contradictory. Because they are different answers for doing the exact same thing. How do you inflict damage can be answered in a hundred different ways because there are a hundred different, rules defined, ways to inflict damage. Your answers actually conflict because if I sit at your table, I roll one skill, if I sit at the other table, I roll another skill, and there is no way for me to know which skill will be used beforehand. It seemed a pretty simple question actually. How do you find a secret door? Apparently, in the well defined ruleset of exploration, you either roll perception or investigation, and it's up to your DM to tell you which one it will be. I don't fail to acknowledge the existence of the rules. My point is, the rules are actually contradictory. I can't know, as a player, before sitting down at your table and asking, what rule will be used. This is most certainly NOT true in Combat. How do I inflict damage in combat? Well, here are fifteen different ways you might do that, depending on what your character is. At no point does it say, "Ask your DM". To be honest, it's a fast moving thread and I didn't see your questions. But, remember, the flood is YOUR side's reason why the ranger's powers are not working. That wasn't my example. The flood only came into being when the DM realized that the ranger was bypassing the challenge. And, yup, I speak to the DM about this behavior. And I'm told that nope, it's not "railroading". It's a "natural consequence" of the setting and how dare I question the DM this way. Because I don't claim this? Again, you aren't bothering to read what I write, so, why do you keep replying to me? My point is that exploration in 5e is made trivially easy by the presence of a number of very common class elements. That there are people who write about exploration challenges doesn't surprise me. Lots of DM's think that sudden floods are a "challenge" too. Like I said to Lanefan. This thread gets extended ad nauseum because every time any criticism is brought up, it's automatically passed off as bad DMing or appeals to authority. At no point can we actually get to the point of discussing possible solutions because I have to constantly waste my time trying to run at this wall of trying to convince people that the problem exists in the first place. I mean, good grief, I POSTED my solution to the problem. Dice pools and mechanical frameworks based on character stats that leverage class and character abilities in order to overcome challenges. I immediately get told to sit down and shut up. :erm: Instead of spending all this time trying to tell me why the issues I'm having don't exist, why not take a stab at trying to resolve the problems? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Exploration Is the Worst Pillar
Top