Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Exploration Is the Worst Pillar
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrozenNorth" data-source="post: 8380813" data-attributes="member: 7020832"><p>I completely agree with this and have been thinking along the same lines. </p><p></p><p>The pillars don’t seem to be named in a thematic way, and I think that is causing some of the disagreement on this thread. It seems weird to me that finding out information about the Sultan before our diplomatic meeting would be considered an exploration activity rather than part of the social pillar.</p><p></p><p>In this vein, while the social pillar and the combat pillar tend to regroup elements that are pretty similar between them, the exploration pillar (as defined in the DMG) seems to include wildly disparate elements whose only commonality is “not being part of the other two pillars”. For example, travel montages, puzzle encounters, world-building, downtime activities, and non-combat wilderness encounters.</p><p></p><p>As [USER=5142]@Aldarc[/USER] notes, this obscures the fact that many of the best encounters contain elements from more than one pillar, such as a combat encounter with an environment you can affect or lower level monsters you can intimidate.</p></blockquote><p></p>
[QUOTE="FrozenNorth, post: 8380813, member: 7020832"] I completely agree with this and have been thinking along the same lines. The pillars don’t seem to be named in a thematic way, and I think that is causing some of the disagreement on this thread. It seems weird to me that finding out information about the Sultan before our diplomatic meeting would be considered an exploration activity rather than part of the social pillar. In this vein, while the social pillar and the combat pillar tend to regroup elements that are pretty similar between them, the exploration pillar (as defined in the DMG) seems to include wildly disparate elements whose only commonality is “not being part of the other two pillars”. For example, travel montages, puzzle encounters, world-building, downtime activities, and non-combat wilderness encounters. As [USER=5142]@Aldarc[/USER] notes, this obscures the fact that many of the best encounters contain elements from more than one pillar, such as a combat encounter with an environment you can affect or lower level monsters you can intimidate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why Exploration Is the Worst Pillar
Top