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Why Exploration Is the Worst Pillar
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<blockquote data-quote="Fanaelialae" data-source="post: 8383787" data-attributes="member: 53980"><p>Choices may or may not open up depending on the result of the check, which I don't think excludes it from exploration. If my passive check is insufficient, it might preclude me from automatically detecting a trap, but since I'm exploring the dungeon that this trap is in, I think it's solidly part of exploration, irrespective of choice. To be clear, I do believe that choice is very important. It just isn't necessary at every micro-step of exploration resolution. I don't think that we suddenly shunt out of exploration when the DM calls for a roll, and then shunt back immediately thereafter if the result presents the player with a choice.</p><p></p><p>You're also ignoring my second paragraph wherein there was no check. It simply presents the PCs with information. They can either act on that information or ignore it, which most certainly is a choice.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8383787, member: 53980"] Choices may or may not open up depending on the result of the check, which I don't think excludes it from exploration. If my passive check is insufficient, it might preclude me from automatically detecting a trap, but since I'm exploring the dungeon that this trap is in, I think it's solidly part of exploration, irrespective of choice. To be clear, I do believe that choice is very important. It just isn't necessary at every micro-step of exploration resolution. I don't think that we suddenly shunt out of exploration when the DM calls for a roll, and then shunt back immediately thereafter if the result presents the player with a choice. You're also ignoring my second paragraph wherein there was no check. It simply presents the PCs with information. They can either act on that information or ignore it, which most certainly is a choice. [/QUOTE]
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