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Why Exploration Is the Worst Pillar
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<blockquote data-quote="Lyxen" data-source="post: 8383894" data-attributes="member: 7032025"><p>And nothing about passive checks in the rules suggest that the character does something specific either. Once more, your vision is not wrong,it is just partial.</p><p></p><p></p><p></p><p>No, you are quoting it wrong to prove your point, but it's not what it's saying. Read it again, I posted it a few replies back.</p><p></p><p></p><p></p><p>You mean, apart from the fact that you are not reading the sentence and the word "passive" ? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>Only because you are not reading the sentence that is written in the rules.</p><p></p><p></p><p></p><p>No, it's not an action, it's an assumption of standard behaviour. Even when it's not declared by the player, it still occurs.</p><p></p><p></p><p></p><p>And then, it has NOT been declared by the player, QED.</p><p></p><p></p><p></p><p>And by doing this, they are describing actions that the character does (like trying to catch himself, stepping back, etc.) that were not described by the player, just like he used the passive because the character is more alert than the player about checking for traps.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8383894, member: 7032025"] And nothing about passive checks in the rules suggest that the character does something specific either. Once more, your vision is not wrong,it is just partial. No, you are quoting it wrong to prove your point, but it's not what it's saying. Read it again, I posted it a few replies back. You mean, apart from the fact that you are not reading the sentence and the word "passive" ? :p Only because you are not reading the sentence that is written in the rules. No, it's not an action, it's an assumption of standard behaviour. Even when it's not declared by the player, it still occurs. And then, it has NOT been declared by the player, QED. And by doing this, they are describing actions that the character does (like trying to catch himself, stepping back, etc.) that were not described by the player, just like he used the passive because the character is more alert than the player about checking for traps. [/QUOTE]
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