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Why Exploration Is the Worst Pillar
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<blockquote data-quote="Asisreo" data-source="post: 8385184" data-attributes="member: 7019027"><p>But they can't be cast as rituals as they aren't ritual spells. </p><p></p><p>The ritual list is very weak for survival challenges. The only real spell that is really tangential to exploration is Purify Food and Drink. And it does not create nourishment in substances that don't have nourishment anyways. You can't cast Purify Food and Drink on grass if that grass doesn't provide the necessary nutrients for survival. I mean, you can, but its not going to do anything since the food isn't poisoned or diseased, it just can't be processed. </p><p></p><p>Things like Unseen Servant or Find Familiar aren't as powerful as accredited when it comes to survival. They can't really forage or track game any better than an actual character can. </p><p></p><p>The rituals aren't really problematic in this case.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8385184, member: 7019027"] But they can't be cast as rituals as they aren't ritual spells. The ritual list is very weak for survival challenges. The only real spell that is really tangential to exploration is Purify Food and Drink. And it does not create nourishment in substances that don't have nourishment anyways. You can't cast Purify Food and Drink on grass if that grass doesn't provide the necessary nutrients for survival. I mean, you can, but its not going to do anything since the food isn't poisoned or diseased, it just can't be processed. Things like Unseen Servant or Find Familiar aren't as powerful as accredited when it comes to survival. They can't really forage or track game any better than an actual character can. The rituals aren't really problematic in this case. [/QUOTE]
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