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Why Fantasy? Goin' Medieval in D&D
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<blockquote data-quote="BookTenTiger" data-source="post: 8587469" data-attributes="member: 6685541"><p>The medievalism of D&D reminds me of the book "A Connecticut Yankee in King Arthur's Court." Mark Twain, in a note in the beginning, notes that the Camelot of his book isn't meant to be a historic recreation, but instead is a sandbox in which he has placed all the atrocities of human history.</p><p></p><p>In D&D we put these little castles and dungeons and kings and pirate ships in our sandbox not because they reflect real medievalism, but because they are symbols that reflect adventure, intrigue, and imagination!</p><p></p><p>I think that's why the "medieval" setting of D&D crosses over so well with Renaissance, Pulp, Sci Fi, Cosmic Horror, etc etc etc. All those little toys can be added to the sandbox because they are all also symbols for adventure!</p><p></p><p>In an interview about the movie Gladiator, Ridley Scott said that his Rome wasn't supposed to be historic. Instead it was the Rome of movies... It was the Rome that had been shown in the movies he grew up watching.</p><p></p><p>In the same way, the medieval world of D&D is the medieval that existed not in the real world, but in the fantasies and stories that used medieval tropes to symbolize heroes, villains, and quests.</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 8587469, member: 6685541"] The medievalism of D&D reminds me of the book "A Connecticut Yankee in King Arthur's Court." Mark Twain, in a note in the beginning, notes that the Camelot of his book isn't meant to be a historic recreation, but instead is a sandbox in which he has placed all the atrocities of human history. In D&D we put these little castles and dungeons and kings and pirate ships in our sandbox not because they reflect real medievalism, but because they are symbols that reflect adventure, intrigue, and imagination! I think that's why the "medieval" setting of D&D crosses over so well with Renaissance, Pulp, Sci Fi, Cosmic Horror, etc etc etc. All those little toys can be added to the sandbox because they are all also symbols for adventure! In an interview about the movie Gladiator, Ridley Scott said that his Rome wasn't supposed to be historic. Instead it was the Rome of movies... It was the Rome that had been shown in the movies he grew up watching. In the same way, the medieval world of D&D is the medieval that existed not in the real world, but in the fantasies and stories that used medieval tropes to symbolize heroes, villains, and quests. [/QUOTE]
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