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Why Fighter/Mage?
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<blockquote data-quote="0bsolete" data-source="post: 4186087" data-attributes="member: 56795"><p>In the 20th century, and somewhat before, the concept of the hero who is at a disadvantage but manages to use his head to make up for it and thrive is a popular idea. It makes sense looking at the cultural values. Our bodies (as a whole) are on a decline while our minds are getting worked more and more, or left in the dust. So in this century, a strong arm is valued less than a strong mind. With the warrior/mage concept, you have a warrior who can't fight as well as other warriors combined with a mage who can't cast as well as other mages. Intrinsically weak from both sides and unable to compete at all on the battlefields of others choosing. So they fight in a new way, using their minor spell casting abilities to boost them over the fighters and the minor fighting abilities to boost take down the mages. A warrior/mage is just a bit quicker on the uptake, and just a bit more creative and maybe even a bit more insane and a good one, is better than the rest. The appeal is pretty strong.</p></blockquote><p></p>
[QUOTE="0bsolete, post: 4186087, member: 56795"] In the 20th century, and somewhat before, the concept of the hero who is at a disadvantage but manages to use his head to make up for it and thrive is a popular idea. It makes sense looking at the cultural values. Our bodies (as a whole) are on a decline while our minds are getting worked more and more, or left in the dust. So in this century, a strong arm is valued less than a strong mind. With the warrior/mage concept, you have a warrior who can't fight as well as other warriors combined with a mage who can't cast as well as other mages. Intrinsically weak from both sides and unable to compete at all on the battlefields of others choosing. So they fight in a new way, using their minor spell casting abilities to boost them over the fighters and the minor fighting abilities to boost take down the mages. A warrior/mage is just a bit quicker on the uptake, and just a bit more creative and maybe even a bit more insane and a good one, is better than the rest. The appeal is pretty strong. [/QUOTE]
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Why Fighter/Mage?
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