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Why FR Is "Hated"
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<blockquote data-quote="Hussar" data-source="post: 7126998" data-attributes="member: 22779"><p>There's another issue, for me, as well. My group uses a lot of different settings. Our gaming over the past ten years (ish) has been:</p><p></p><p>1. Greyhawk (Savage Tide Adventure Path) - largely self contained AP with all the information that you really need to run the campaign. Any additional GH material was just icing on the cake.</p><p></p><p>2. Dark Sun. (4e homebrew). - </p><p></p><p>3. Dragonlance - (5e homebrew)</p><p></p><p>4. Ravenloft - (5e Curse of Strahd) - again, self contained module where 99% of the information you could use for that campaign is self contained in the module.</p><p></p><p>5. Primeval Thule - (5e homebrew with modules) - The setting only has one guide book. Not exactly a high bar of entry.</p><p></p><p>6. Forgotten Realms (Storm King's Thunder) - the first really FR adventure we've delved into in 10 years.</p><p></p><p>So, why would I go out and research all this mountain of material for a setting that I'm not going to use more than a tiny amount of my gaming time? The bar to entry is just so high that I wouldn't even know where to start. And, because I know there's that mountain of material, I have zero interest in finding out where to start.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7126998, member: 22779"] There's another issue, for me, as well. My group uses a lot of different settings. Our gaming over the past ten years (ish) has been: 1. Greyhawk (Savage Tide Adventure Path) - largely self contained AP with all the information that you really need to run the campaign. Any additional GH material was just icing on the cake. 2. Dark Sun. (4e homebrew). - 3. Dragonlance - (5e homebrew) 4. Ravenloft - (5e Curse of Strahd) - again, self contained module where 99% of the information you could use for that campaign is self contained in the module. 5. Primeval Thule - (5e homebrew with modules) - The setting only has one guide book. Not exactly a high bar of entry. 6. Forgotten Realms (Storm King's Thunder) - the first really FR adventure we've delved into in 10 years. So, why would I go out and research all this mountain of material for a setting that I'm not going to use more than a tiny amount of my gaming time? The bar to entry is just so high that I wouldn't even know where to start. And, because I know there's that mountain of material, I have zero interest in finding out where to start. [/QUOTE]
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Why FR Is "Hated"
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