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General Tabletop Discussion
*Dungeons & Dragons
Why FR Is "Hated"
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<blockquote data-quote="hawkeyefan" data-source="post: 7127185" data-attributes="member: 6785785"><p>I don't see the issue, really. Each of the 5E adventures has been self contained and had everything needed in order to run it, and any additional FR material was just icing on the cake. </p><p></p><p>How's that different? </p><p></p><p>I'm not even a huge fan of the Realms. I find both it and Greyhawk to be very basic fantasy settings. There are some cool elements, yes, but overall, they're pretty generic. But that's why they work as a game setting. It's a starting point....I can make them interesting to my players. I can pick and choose what I like and what I don't and add my own stuff until we're all happy. </p><p></p><p>It sounds to me like that's exactly what your group is doing based on your quick descriptions above. I'm sure that no one felt the need to go out and get all the Dark Sun supplements from AD&D and then the revised edition from the 2E days. </p><p></p><p>Although, if someone had all those supplements already, then sure, they could draw upon all that additional material to create some cool stories. </p><p></p><p>That's how settings should work. It's a starting point....you can do what you want with it, use what's there or don't, add your own or port stuff from other settings at will. Whatever works. As much as you like, or as little as you like. </p><p></p><p>I don't think a setting i meant to be some list of attributes to which a DM must adhere at all times.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7127185, member: 6785785"] I don't see the issue, really. Each of the 5E adventures has been self contained and had everything needed in order to run it, and any additional FR material was just icing on the cake. How's that different? I'm not even a huge fan of the Realms. I find both it and Greyhawk to be very basic fantasy settings. There are some cool elements, yes, but overall, they're pretty generic. But that's why they work as a game setting. It's a starting point....I can make them interesting to my players. I can pick and choose what I like and what I don't and add my own stuff until we're all happy. It sounds to me like that's exactly what your group is doing based on your quick descriptions above. I'm sure that no one felt the need to go out and get all the Dark Sun supplements from AD&D and then the revised edition from the 2E days. Although, if someone had all those supplements already, then sure, they could draw upon all that additional material to create some cool stories. That's how settings should work. It's a starting point....you can do what you want with it, use what's there or don't, add your own or port stuff from other settings at will. Whatever works. As much as you like, or as little as you like. I don't think a setting i meant to be some list of attributes to which a DM must adhere at all times. [/QUOTE]
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Community
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Why FR Is "Hated"
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