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General Tabletop Discussion
*Dungeons & Dragons
Why FR Is "Hated"
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<blockquote data-quote="Sadras" data-source="post: 7129099" data-attributes="member: 6688277"><p>Seriously, I think mountains have been made out of molehills in this thread. </p><p></p><p>It's my first year running a game in the FR world (Sundering/ToD mix storyline) and our table has seen no problems. No continuity issues, no over-the-top NPCs, no magic-is-everywhere. I made the setting my own and I don't have to deal with all the history of every person, item or location at once. Seriously who does that?</p><p>Does Elminster exist? Probably. He's off-screen for now until such time that the characters even hear of him so I dont have to deal with his realm lore. </p><p></p><p>It is much easier to adopt a setting and make changes than start from scratch. We do it with maps and modules. We can certainly do it with settings. Hell, why play D&D when you can create your own system? Because its easier when you have the groundwork done. Period.</p></blockquote><p></p>
[QUOTE="Sadras, post: 7129099, member: 6688277"] Seriously, I think mountains have been made out of molehills in this thread. It's my first year running a game in the FR world (Sundering/ToD mix storyline) and our table has seen no problems. No continuity issues, no over-the-top NPCs, no magic-is-everywhere. I made the setting my own and I don't have to deal with all the history of every person, item or location at once. Seriously who does that? Does Elminster exist? Probably. He's off-screen for now until such time that the characters even hear of him so I dont have to deal with his realm lore. It is much easier to adopt a setting and make changes than start from scratch. We do it with maps and modules. We can certainly do it with settings. Hell, why play D&D when you can create your own system? Because its easier when you have the groundwork done. Period. [/QUOTE]
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Why FR Is "Hated"
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