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Why FR Is "Hated"
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<blockquote data-quote="Hussar" data-source="post: 7131637" data-attributes="member: 22779"><p>That would be fine the first time. Heck, even the second time, just to make sure. But, after repeated statements detailing that I don't like the Realms because of the volume of material I feel that I would need to use in order to play in that setting (whether you think you need to use it or not is irrelavent - I'm telling you what I feel), I get the feeling that my issues are being pretty much ignored.</p><p></p><p></p><p></p><p></p><p>Well, fair enough. We're talking about needing a single source book now. Ok, fair enough. Although, running a War of the Lance era game without at least having the modules would be very difficult. You could run something that is loosely based around Dragonlance, but, anyone with even a passing familiarity with the setting wouldn't recognize it outside of a couple of proper nouns. The DL Adventures book (the one I'm assuming you're talking about) really does require the modules in order to make much sense. There are a LOT of references to the modules contained in that book. Which makes sense. DLA was meant as a supplement to the modules, not really a campaign book in and of itself.</p><p></p><p>I mean, while DLA does have a map of Ansalon, it's a very sparse map with almost no detail. It basically has the capital cities of each country and that's about it. You'd have a pretty uphill battle running a campaign set in War of the Lance with just that book. </p><p></p><p>But, again, that's MY POINT. I could run a WotL campaign with the modules and one book. That's it. That's all it would take to run a pretty much full on canon DL campaign of that period. A pretty minor investment to get all the canon available.</p><p></p><p>If I wanted to have that level of canon in a Forgotten Realms game, I'd need dozens, if not a couple of hundred supplements. Monster books, various country guides, class splats (TWO full gods books alone in 2e), dozens of Dragon magazine articles, on and on and on.</p><p></p><p>Do I absolutely need these? Maybe not. But, the fact that they are there means that I am NOT INTERESTED in starting. That mountain of material means that I have zero interest in running an FR game. None. Zero. Nada. It is a barrier to my entry into the setting.</p><p></p><p>Since that barrier doesn't exist for a lot of other settings, I would much rather run those settings. I have no problems running published settings. I ran Scarred Lands for years in 3e. I am running a Primeval Thule game right now. Published settings isn't the problem. FOR ME the problem is any time I pick up a Forgotten Realms supplement, I know, beyond a shadow of a doubt, that that supplement will reference several, if not dozens of other sources. Sorry, not interested.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7131637, member: 22779"] That would be fine the first time. Heck, even the second time, just to make sure. But, after repeated statements detailing that I don't like the Realms because of the volume of material I feel that I would need to use in order to play in that setting (whether you think you need to use it or not is irrelavent - I'm telling you what I feel), I get the feeling that my issues are being pretty much ignored. Well, fair enough. We're talking about needing a single source book now. Ok, fair enough. Although, running a War of the Lance era game without at least having the modules would be very difficult. You could run something that is loosely based around Dragonlance, but, anyone with even a passing familiarity with the setting wouldn't recognize it outside of a couple of proper nouns. The DL Adventures book (the one I'm assuming you're talking about) really does require the modules in order to make much sense. There are a LOT of references to the modules contained in that book. Which makes sense. DLA was meant as a supplement to the modules, not really a campaign book in and of itself. I mean, while DLA does have a map of Ansalon, it's a very sparse map with almost no detail. It basically has the capital cities of each country and that's about it. You'd have a pretty uphill battle running a campaign set in War of the Lance with just that book. But, again, that's MY POINT. I could run a WotL campaign with the modules and one book. That's it. That's all it would take to run a pretty much full on canon DL campaign of that period. A pretty minor investment to get all the canon available. If I wanted to have that level of canon in a Forgotten Realms game, I'd need dozens, if not a couple of hundred supplements. Monster books, various country guides, class splats (TWO full gods books alone in 2e), dozens of Dragon magazine articles, on and on and on. Do I absolutely need these? Maybe not. But, the fact that they are there means that I am NOT INTERESTED in starting. That mountain of material means that I have zero interest in running an FR game. None. Zero. Nada. It is a barrier to my entry into the setting. Since that barrier doesn't exist for a lot of other settings, I would much rather run those settings. I have no problems running published settings. I ran Scarred Lands for years in 3e. I am running a Primeval Thule game right now. Published settings isn't the problem. FOR ME the problem is any time I pick up a Forgotten Realms supplement, I know, beyond a shadow of a doubt, that that supplement will reference several, if not dozens of other sources. Sorry, not interested. [/QUOTE]
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