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Why FR Is "Hated"
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<blockquote data-quote="Hussar" data-source="post: 7133937" data-attributes="member: 22779"><p>But, take the gods as a perfect example. </p><p></p><p>How many gods are there in Forgotten Realms? Several hundred I believe. I know that back in 2e I had both Faiths and Avatars and the second book whose name I forget, which details a bucket full of gods.</p><p></p><p>Ok, believable, certainly. There are certainly cultures with that many gods. But, good grief, it isn't really all that necessary is it? I mean, we can get away with a Greek Pantheon of a couple of dozen gods and that's pretty decent. Do we really need hundreds of different gods for a single setting?</p><p></p><p>But, any suggestion that we pare down that number gets this reaction:</p><p></p><p></p><p></p><p>No, it's not that all those numbers hurt my head. It's that all those numbers means that I'm just going to ignore 99% of what you write. Again, it's that mountain of material that I talked about. </p><p></p><p>Right now, I'm playing a Priest of Kossuth in a new campaign. Now, this is a character that I played back in 2e that I have repurposed for the new campaign (new group, new edition, just a really favorite character). So, I hit up the wiki article on Kossuth. In the 20 years since that character first saw light, there has been virtually nothing added, other than Kossuth is now a primordial apparently. </p><p></p><p>And I love it. I have a nice clean canvas to paint with an I can make my character and his place in the clergy pretty much entirely my own. But, if I wanted to play a cleric of one of the more popular gods? Good grief, there are dozens of pages of material to wade through. </p><p></p><p>No thanks.</p><p></p><p>If they shanked half the gods in FR, who would even notice?</p></blockquote><p></p>
[QUOTE="Hussar, post: 7133937, member: 22779"] But, take the gods as a perfect example. How many gods are there in Forgotten Realms? Several hundred I believe. I know that back in 2e I had both Faiths and Avatars and the second book whose name I forget, which details a bucket full of gods. Ok, believable, certainly. There are certainly cultures with that many gods. But, good grief, it isn't really all that necessary is it? I mean, we can get away with a Greek Pantheon of a couple of dozen gods and that's pretty decent. Do we really need hundreds of different gods for a single setting? But, any suggestion that we pare down that number gets this reaction: No, it's not that all those numbers hurt my head. It's that all those numbers means that I'm just going to ignore 99% of what you write. Again, it's that mountain of material that I talked about. Right now, I'm playing a Priest of Kossuth in a new campaign. Now, this is a character that I played back in 2e that I have repurposed for the new campaign (new group, new edition, just a really favorite character). So, I hit up the wiki article on Kossuth. In the 20 years since that character first saw light, there has been virtually nothing added, other than Kossuth is now a primordial apparently. And I love it. I have a nice clean canvas to paint with an I can make my character and his place in the clergy pretty much entirely my own. But, if I wanted to play a cleric of one of the more popular gods? Good grief, there are dozens of pages of material to wade through. No thanks. If they shanked half the gods in FR, who would even notice? [/QUOTE]
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