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Why FR Is "Hated"
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<blockquote data-quote="Zardnaar" data-source="post: 7138323" data-attributes="member: 6716779"><p>It was not always X2 per level. It started at 1 in 10, ended at 1 in a million and lvl 17 characters were twice as common as level 18.</p><p></p><p> As I said the problem was people tend to think of populations of millions as a modern day thing but some of the large pre industrial nations and Empire had populations of millions.</p><p></p><p>France 20-30 million</p><p>Ottoman Empire 30 million</p><p>Rome 50-120 million (estimates vary)</p><p>Byzantium varies but around 10 million after loss of lands to Islam.</p><p>China various dynasty, 100-400 million.</p><p>UK 1700 5 million</p><p>Castille 1492, 4 million</p><p>Aragon 1492 1 million</p><p>Scotland 1700 1 million</p><p></p><p> even with 1 in a million being level 18 a lot of nations are going to have at least 1 level 18 character with city states being the exception (Venice population 200k).</p><p></p><p> D&D demographics Page 22 High Level Campaigns (2E) Per Million</p><p></p><p>level/number</p><p>1 133 120</p><p>2 66560</p><p>3. 33280</p><p>4. 16 640</p><p>5. 8320</p><p>6. 4 160</p><p>7. 2080</p><p>8. 1040</p><p>9. 512</p><p>10. 256</p><p>11. 128</p><p>12. 64</p><p>13.32</p><p>14.16</p><p>15. 8</p><p>16. 4</p><p>17. 2</p><p>18. 1</p><p></p><p> Note there is a difference between early 1E and late 2E AD&D. If you apply those numbers above to 1983's World of Greyhawk boxed set it kind of hints how rare high level PCs are as most nations are under 1 million in population and the largest is around 5 million which is comparable to the UK 300 years ago. Greyhawk lacks an equivalent to France or Ottoman Empire. </p><p></p><p> Personally I think the numbers are still to high and need to be cut in half at least, 20% of the population has class levels. Even in a society where life is harder than modern day you won't have 1 in 5 people being the equivalent of being a trained soldier. Even in WW2 only 1 in 10 were soldiers in the most heavily mobilised countries in the world (Nazi Germany, USSR).</p><p></p><p> 1-2% of the population should have class levels IMHO rising to 5% during wartime and maybe 10% for exceptional times and places. Even Sparta you only had around 2-3% of the population being "Spartans".</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7138323, member: 6716779"] It was not always X2 per level. It started at 1 in 10, ended at 1 in a million and lvl 17 characters were twice as common as level 18. As I said the problem was people tend to think of populations of millions as a modern day thing but some of the large pre industrial nations and Empire had populations of millions. France 20-30 million Ottoman Empire 30 million Rome 50-120 million (estimates vary) Byzantium varies but around 10 million after loss of lands to Islam. China various dynasty, 100-400 million. UK 1700 5 million Castille 1492, 4 million Aragon 1492 1 million Scotland 1700 1 million even with 1 in a million being level 18 a lot of nations are going to have at least 1 level 18 character with city states being the exception (Venice population 200k). D&D demographics Page 22 High Level Campaigns (2E) Per Million level/number 1 133 120 2 66560 3. 33280 4. 16 640 5. 8320 6. 4 160 7. 2080 8. 1040 9. 512 10. 256 11. 128 12. 64 13.32 14.16 15. 8 16. 4 17. 2 18. 1 Note there is a difference between early 1E and late 2E AD&D. If you apply those numbers above to 1983's World of Greyhawk boxed set it kind of hints how rare high level PCs are as most nations are under 1 million in population and the largest is around 5 million which is comparable to the UK 300 years ago. Greyhawk lacks an equivalent to France or Ottoman Empire. Personally I think the numbers are still to high and need to be cut in half at least, 20% of the population has class levels. Even in a society where life is harder than modern day you won't have 1 in 5 people being the equivalent of being a trained soldier. Even in WW2 only 1 in 10 were soldiers in the most heavily mobilised countries in the world (Nazi Germany, USSR). 1-2% of the population should have class levels IMHO rising to 5% during wartime and maybe 10% for exceptional times and places. Even Sparta you only had around 2-3% of the population being "Spartans". [/QUOTE]
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