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General Tabletop Discussion
*Dungeons & Dragons
Why FR Is "Hated"
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<blockquote data-quote="hawkeyefan" data-source="post: 7148321" data-attributes="member: 6785785"><p>I think most RPG settings tend to simplify things. It varies from setting to setting for sure, but they all are designed with the intent of being accessible to players and DMs. If things are too complex, then that is a barrier to people using the setting, as others have pointed out about the lore in FR. For players and DMs that want more complexity in their setting, they can add the level that they like, whether they draw on existing lore or make up their own material. And for ones who want less, they can remove anything they don't like. </p><p></p><p>You can run an entire campaign in the area immediately around Phandelver, for example, which is the tiniest portion of the Realms as a whole. Or if you prefer, you can create a campaign that involves all the areas of the Realms in some globe-hopping manner. </p><p></p><p>But with just about any setting, if you pull at the strings a bit, things tend to unravel. </p><p></p><p>The reason I like any setting is because they're starting points. My campaign involves Greyhawk, the Realms, Golarion, Athas, and a homebrew world. I use what I like from each, and ignore the rest.....none of them are perfect, each has plenty that I can't stand. But each has enough that I like that I'm willing to use them and focus on the good things. </p><p></p><p>So as rich as they may be, they're kind of like templates....I take what I like as the base, and then add my own stuff to get the desired complexity.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7148321, member: 6785785"] I think most RPG settings tend to simplify things. It varies from setting to setting for sure, but they all are designed with the intent of being accessible to players and DMs. If things are too complex, then that is a barrier to people using the setting, as others have pointed out about the lore in FR. For players and DMs that want more complexity in their setting, they can add the level that they like, whether they draw on existing lore or make up their own material. And for ones who want less, they can remove anything they don't like. You can run an entire campaign in the area immediately around Phandelver, for example, which is the tiniest portion of the Realms as a whole. Or if you prefer, you can create a campaign that involves all the areas of the Realms in some globe-hopping manner. But with just about any setting, if you pull at the strings a bit, things tend to unravel. The reason I like any setting is because they're starting points. My campaign involves Greyhawk, the Realms, Golarion, Athas, and a homebrew world. I use what I like from each, and ignore the rest.....none of them are perfect, each has plenty that I can't stand. But each has enough that I like that I'm willing to use them and focus on the good things. So as rich as they may be, they're kind of like templates....I take what I like as the base, and then add my own stuff to get the desired complexity. [/QUOTE]
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Why FR Is "Hated"
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