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Why FR Is "Hated"
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<blockquote data-quote="Chaosmancer" data-source="post: 7154288" data-attributes="member: 6801228"><p>Why do you need to rewrite the carrying capacity rules?</p><p></p><p>Or The pace and travel time rules?</p><p></p><p>Or action surge?</p><p></p><p>or the text of the Fireball spell?</p><p></p><p></p><p>You want a world without the divine and possibly you want to rewrite the majority of the races. Or, if you're happy with how gnomes are described in their mechanical entry, leave that one alone and move on to elves which clearly have some problems. </p><p></p><p></p><p>That is a lot of work, but you don't need to rewrite <strong><u>every </u></strong>rule, I'm sure sneak attack works the exact same no matter the setting and the Charlatan background doesn't have a lot of setting specific things within it. </p><p></p><p></p><p>But, if you decide that all wizards were created through an alchemical process that unlocks their magical potential instead of through long study of ancient tomes, you've got to tell your players that. </p><p></p><p></p><p></p><p>I mean, other than the cleric and paladin who fall squarely in you problem with DnD and the Divine, what rules do you need to rewrite that are so offensive? I literally cannot think of anything that absolutely needs to be changed to have a setting shift from one place to another in the pure rules.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7154288, member: 6801228"] Why do you need to rewrite the carrying capacity rules? Or The pace and travel time rules? Or action surge? or the text of the Fireball spell? You want a world without the divine and possibly you want to rewrite the majority of the races. Or, if you're happy with how gnomes are described in their mechanical entry, leave that one alone and move on to elves which clearly have some problems. That is a lot of work, but you don't need to rewrite [B][U]every [/U][/B]rule, I'm sure sneak attack works the exact same no matter the setting and the Charlatan background doesn't have a lot of setting specific things within it. But, if you decide that all wizards were created through an alchemical process that unlocks their magical potential instead of through long study of ancient tomes, you've got to tell your players that. I mean, other than the cleric and paladin who fall squarely in you problem with DnD and the Divine, what rules do you need to rewrite that are so offensive? I literally cannot think of anything that absolutely needs to be changed to have a setting shift from one place to another in the pure rules. [/QUOTE]
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