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<blockquote data-quote="Dorian_Grey" data-source="post: 7158031" data-attributes="member: 6801878"><p>Remathilis specifically said you cannot make a version of the PHB that includes all those options because they contradict each other:</p><p></p><p></p><p></p><p>Emphasis mine. I agree with you that the complete books are supplements, but the PO books aren't. They were specifically designed to replace the PHB and be the core player resource. It's right in the foreword of the PO: Skills & Powers. So the books that do it best - the PO series - ARE core. Maybe it isn't AD&D, but whatever system you wan to call it, it is core for that system and is a version of D&D. So it is possible.</p><p></p><p>Now as for Yaerel and his thing about no gods or monotheisism or whatever - I agree, can't be done. Any system that is generic enough to provide a ton of options WILL provide options for gods and religion. However, 2nd Edition goes out of it's way to make sure you don't need gods or religion. In fact, the PO: Skills & Powers specifically states that specialty priests (including those without gods) found in the Complete handbook are what you should use when creating a specialist priest.</p><p></p><p>To address Remathilis' second point about racial restrictions and druids, the DMG specifically states you can ignore them and recommends ways to go about it. As for Druids, PO: Skills & Powers states clearly that druids are a <em>specialty </em>priest example and thus can be changed using the rules for specialty priests. Which means you could have evil, good, or neutral druids. Edit to Add: Under the Complete Druids Handbook was a "Lost Druid" kit, which was inherently evil. The use of animate dead is considered to not be a "good act" and only "evil" characters use it regularly - which the Lost Druid does. So again, yet another example of how the designers intended the system to be modified and changed.</p><p></p><p>So since the three primary PO books are the replacement PHB, and they accomplish the goal of a bunch of disparate systems, it can be done using core. However, any such system would have to include options for everyone including those who want religion. However, 2nd Ed provided a number of options for removing religion from the game, and even the opening for the chapter on Priests in Spells & Tactics doesn't assume a pantheon, just that if one is in place these rules can help develop the priesthood around them... and again, turn to the Complete book which goes out of its way to offer philosophies.</p><p></p><p>Finally, I agree - the PO books are awesome <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dorian_Grey, post: 7158031, member: 6801878"] Remathilis specifically said you cannot make a version of the PHB that includes all those options because they contradict each other: Emphasis mine. I agree with you that the complete books are supplements, but the PO books aren't. They were specifically designed to replace the PHB and be the core player resource. It's right in the foreword of the PO: Skills & Powers. So the books that do it best - the PO series - ARE core. Maybe it isn't AD&D, but whatever system you wan to call it, it is core for that system and is a version of D&D. So it is possible. Now as for Yaerel and his thing about no gods or monotheisism or whatever - I agree, can't be done. Any system that is generic enough to provide a ton of options WILL provide options for gods and religion. However, 2nd Edition goes out of it's way to make sure you don't need gods or religion. In fact, the PO: Skills & Powers specifically states that specialty priests (including those without gods) found in the Complete handbook are what you should use when creating a specialist priest. To address Remathilis' second point about racial restrictions and druids, the DMG specifically states you can ignore them and recommends ways to go about it. As for Druids, PO: Skills & Powers states clearly that druids are a [I]specialty [/I]priest example and thus can be changed using the rules for specialty priests. Which means you could have evil, good, or neutral druids. Edit to Add: Under the Complete Druids Handbook was a "Lost Druid" kit, which was inherently evil. The use of animate dead is considered to not be a "good act" and only "evil" characters use it regularly - which the Lost Druid does. So again, yet another example of how the designers intended the system to be modified and changed. So since the three primary PO books are the replacement PHB, and they accomplish the goal of a bunch of disparate systems, it can be done using core. However, any such system would have to include options for everyone including those who want religion. However, 2nd Ed provided a number of options for removing religion from the game, and even the opening for the chapter on Priests in Spells & Tactics doesn't assume a pantheon, just that if one is in place these rules can help develop the priesthood around them... and again, turn to the Complete book which goes out of its way to offer philosophies. Finally, I agree - the PO books are awesome :) [/QUOTE]
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