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Why Games Workshop is not a good business
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<blockquote data-quote="Leviatham" data-source="post: 5870644" data-attributes="member: 50740"><p>We're going to have to agree to disagree on that one. I would say that the many posts that are present in this thread are more than enough debate. As to how I have offered little in the way of debate considering how I have engaged in this conversation, you'll have to explain that to me.</p><p></p><p></p><p></p><p>About me not defining what market I fell they should approach. That is simply, not true. I very clearly state that I think they should support other GW products with their name on it. That includes RPGs and Boardgames. How is that failing to define their market?</p><p></p><p>Also, they do create boardgames (Space Hulk and Dreadfleet) so, although in a small way, they are indeed a board game company.</p><p></p><p>My point is that they don't support those products as I feel they should, specially the RPGs.</p><p></p><p>As for they are not a media outlet. I would argue that White Dwarf and the many novels published under the Warhammer brand are indeed media outlets. Not to mention the videogames.</p><p></p><p>To say that they are just a wargames company it's extremely removed from reality.</p><p></p><p></p><p></p><p>How? I really can't see the logic or reasoning in what you say there.</p><p></p><p></p><p></p><p>And they don't do that by licensing the Warhammer RPGS and board games to Fantasy Flight? As to having to rely on an external network for sales and distribution. They already have a network for sales and distribution. They don't have to rely in another, just use the one they already have.</p><p></p><p></p><p></p><p>I haven't stated that vertical growth is bad. I have stated that, in my opinion, horizontal growth would be better. I haven't said that one is right or wrong either, those are your words, not mine. I have said good, not good, and better, very different things.</p></blockquote><p></p>
[QUOTE="Leviatham, post: 5870644, member: 50740"] We're going to have to agree to disagree on that one. I would say that the many posts that are present in this thread are more than enough debate. As to how I have offered little in the way of debate considering how I have engaged in this conversation, you'll have to explain that to me. About me not defining what market I fell they should approach. That is simply, not true. I very clearly state that I think they should support other GW products with their name on it. That includes RPGs and Boardgames. How is that failing to define their market? Also, they do create boardgames (Space Hulk and Dreadfleet) so, although in a small way, they are indeed a board game company. My point is that they don't support those products as I feel they should, specially the RPGs. As for they are not a media outlet. I would argue that White Dwarf and the many novels published under the Warhammer brand are indeed media outlets. Not to mention the videogames. To say that they are just a wargames company it's extremely removed from reality. How? I really can't see the logic or reasoning in what you say there. And they don't do that by licensing the Warhammer RPGS and board games to Fantasy Flight? As to having to rely on an external network for sales and distribution. They already have a network for sales and distribution. They don't have to rely in another, just use the one they already have. I haven't stated that vertical growth is bad. I have stated that, in my opinion, horizontal growth would be better. I haven't said that one is right or wrong either, those are your words, not mine. I have said good, not good, and better, very different things. [/QUOTE]
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