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Why Games Workshop is not a good business
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<blockquote data-quote="Cor Azer" data-source="post: 5874243" data-attributes="member: 870"><p>It may be an English mother-tongue vs not issue, but I wouldn't say deciding not to stock any non-GW product in their stores 'pro-actively casting it away'. It's not like they fire off an email to other gaming companies and say, 'By the way, that new RPG line you're making. We won't stock it.' They won't stock it, but that's because they decided to focus on their own stuff.</p><p></p><p>But yeah, from everything I've heard, they are litigious bastards when their IP is at stake.</p><p></p><p></p><p></p><p>It wouldn't be illegal, and shouldn't be, but if that clause were included, I would suspect the licensing fee they asked would be heavily reduced.</p><p></p><p>Point of interest in a similar note - I'm told the license GW has for the Lord of the Rings movies doesn't allow them to have LotR models displayed next to their own Warhammer Fantasy models so that there's no risk of confusion in IP. Separate display cases and shelving required.</p><p></p><p>The fact that they got nailed with such a clause is why I don't think their licensing lawyers are so wicked hot that they're getting a killing on licensing out their own IP.</p><p></p><p></p><p></p><p>I have met one. He was just opening his shop.</p><p></p><p>He's not one anymore.</p><p></p><p></p><p></p><p>Yup</p><p></p><p></p><p></p><p>Kill 'em with vocabulary.</p><p></p><p></p><p></p><p>Yup. I get nailed with such misunderstandings often from my wife, who grew up in a different part of Canada with different slang. I'll call her meals 'not bad' or 'pretty good' - both of which mean I like them 'cause they're good. Instead, she hears 'it could be worse, but it's not great' and 'but it could be better.'</p><p></p><p>Language is a funny thing.</p><p></p><p></p><p></p><p><a href="http://xkcd.com/386/" target="_blank">xkcd: Duty Calls</a></p><p></p><p></p><p></p><p>Well played.</p></blockquote><p></p>
[QUOTE="Cor Azer, post: 5874243, member: 870"] It may be an English mother-tongue vs not issue, but I wouldn't say deciding not to stock any non-GW product in their stores 'pro-actively casting it away'. It's not like they fire off an email to other gaming companies and say, 'By the way, that new RPG line you're making. We won't stock it.' They won't stock it, but that's because they decided to focus on their own stuff. But yeah, from everything I've heard, they are litigious bastards when their IP is at stake. It wouldn't be illegal, and shouldn't be, but if that clause were included, I would suspect the licensing fee they asked would be heavily reduced. Point of interest in a similar note - I'm told the license GW has for the Lord of the Rings movies doesn't allow them to have LotR models displayed next to their own Warhammer Fantasy models so that there's no risk of confusion in IP. Separate display cases and shelving required. The fact that they got nailed with such a clause is why I don't think their licensing lawyers are so wicked hot that they're getting a killing on licensing out their own IP. I have met one. He was just opening his shop. He's not one anymore. Yup Kill 'em with vocabulary. Yup. I get nailed with such misunderstandings often from my wife, who grew up in a different part of Canada with different slang. I'll call her meals 'not bad' or 'pretty good' - both of which mean I like them 'cause they're good. Instead, she hears 'it could be worse, but it's not great' and 'but it could be better.' Language is a funny thing. [url=http://xkcd.com/386/]xkcd: Duty Calls[/url] Well played. [/QUOTE]
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