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General Tabletop Discussion
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Why Good Players Should Not Play Champions
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<blockquote data-quote="Sacrosanct" data-source="post: 6992469" data-attributes="member: 15700"><p>See, and it's probably your playstyle that gives you that impression. I've seen just as many other people (including one player at my table) who thinks champions are the best. And he likes to consider himself an optimizer. I'll be the first to admit that we stretch the encounters before short rest more than what's in the book, because as I DM, I play the monsters as reactionary and would behave as they should be expected to. That means if the party has starting fighting in the dungeon and the monsters are alerted, they're gonna react to that. Getting a short or long rest might not be possible because they will be interrupted by the monsters searching for them.</p><p></p><p>That means there is no best, or worst, or anyone outclassing anyone else. It all comes down to personal playstyle preferences.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6992469, member: 15700"] See, and it's probably your playstyle that gives you that impression. I've seen just as many other people (including one player at my table) who thinks champions are the best. And he likes to consider himself an optimizer. I'll be the first to admit that we stretch the encounters before short rest more than what's in the book, because as I DM, I play the monsters as reactionary and would behave as they should be expected to. That means if the party has starting fighting in the dungeon and the monsters are alerted, they're gonna react to that. Getting a short or long rest might not be possible because they will be interrupted by the monsters searching for them. That means there is no best, or worst, or anyone outclassing anyone else. It all comes down to personal playstyle preferences. [/QUOTE]
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Why Good Players Should Not Play Champions
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