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Why Good Rogues Should Not Use a Bow
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<blockquote data-quote="The Crimson Binome" data-source="post: 6994593" data-attributes="member: 6775031"><p>Read those parts of the book again. You have to opt <em>into</em> using those rules. The default state of the game is to assume you aren't using those things, but they're presented in case you want to <em>add</em> them. There's nothing wrong with using any of those rules, of course, but you can't just <em>assume</em> that they're going to fly in any game unless someone tells you otherwise.</p><p></p><p>You aren't some sort of weirdo for using house rules, either. The DM is <em>supposed to</em> come up with their own rulings, and <em>especially</em> their own content (monsters, magic items, feats if you use those). Both the optional rules that are printed in the book, and house rules that you make up yourself, are supported <em>equally</em>.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6994593, member: 6775031"] Read those parts of the book again. You have to opt [I]into[/I] using those rules. The default state of the game is to assume you aren't using those things, but they're presented in case you want to [I]add[/I] them. There's nothing wrong with using any of those rules, of course, but you can't just [I]assume[/I] that they're going to fly in any game unless someone tells you otherwise. You aren't some sort of weirdo for using house rules, either. The DM is [I]supposed to[/I] come up with their own rulings, and [I]especially[/I] their own content (monsters, magic items, feats if you use those). Both the optional rules that are printed in the book, and house rules that you make up yourself, are supported [I]equally[/I]. [/QUOTE]
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