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Why Grab Does Not Work
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<blockquote data-quote="Dausuul" data-source="post: 4284419" data-attributes="member: 58197"><p>If you use a standard action and a move action in the effort to escape a grab, you might as well not bother. Because guess what? <em>You've just spent all the actions that would have allowed you to move away!</em> Unless you're willing to burn an action point, your opponent can just grab you again and you're stuck where you are, having spent a round to accomplish nothing.</p><p></p><p>Now, assuming you only spend a move action, consider the following:</p><p></p><p>#1: You might fail, in which case you're not going anywhere.</p><p>#2: You might succeed and then use a standard action to move away, provoking an OA.</p><p>#3: You might succeed and then use a standard action to shift away, but that only gets you one square.</p><p>#4: You might succeed and then attack, in which case you still don't go anywhere.</p><p></p><p>Compare to if you weren't grabbed, which would let you shift and then move to get away from your enemy without provoking OAs.</p><p></p><p>The point of grabbing is to keep the opponent from escaping, and it does that pretty well, but isn't an absolute show-stopper. It's not a tactic you use against every monster that happens along, nor should it be. I'm one hundred percent cool with Grab as written.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 4284419, member: 58197"] If you use a standard action and a move action in the effort to escape a grab, you might as well not bother. Because guess what? [i]You've just spent all the actions that would have allowed you to move away![/i] Unless you're willing to burn an action point, your opponent can just grab you again and you're stuck where you are, having spent a round to accomplish nothing. Now, assuming you only spend a move action, consider the following: #1: You might fail, in which case you're not going anywhere. #2: You might succeed and then use a standard action to move away, provoking an OA. #3: You might succeed and then use a standard action to shift away, but that only gets you one square. #4: You might succeed and then attack, in which case you still don't go anywhere. Compare to if you weren't grabbed, which would let you shift and then move to get away from your enemy without provoking OAs. The point of grabbing is to keep the opponent from escaping, and it does that pretty well, but isn't an absolute show-stopper. It's not a tactic you use against every monster that happens along, nor should it be. I'm one hundred percent cool with Grab as written. [/QUOTE]
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