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Why Grab Does Not Work
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<blockquote data-quote="Felon" data-source="post: 4284775" data-attributes="member: 8158"><p>So, there's no longer an option to pin an opponent? Not even a weak option?</p><p></p><p>I can't say that I mind the notion that grappling isn't a consistently effective option for shutting down enemies. I'm fine with grapple being more suitable for subduing inferior foes. But I don't agree with the design sentiment that no option is better than a complex option. Heroes need a way to represent pinning a guy's limbs because, well, it's something that a person can physically do. One of the advantages of tabletop RPG over computerized games is that you aren't prevented from physically interacting with things just because the developer didn't encode a way for you to do it.</p></blockquote><p></p>
[QUOTE="Felon, post: 4284775, member: 8158"] So, there's no longer an option to pin an opponent? Not even a weak option? I can't say that I mind the notion that grappling isn't a consistently effective option for shutting down enemies. I'm fine with grapple being more suitable for subduing inferior foes. But I don't agree with the design sentiment that no option is better than a complex option. Heroes need a way to represent pinning a guy's limbs because, well, it's something that a person can physically do. One of the advantages of tabletop RPG over computerized games is that you aren't prevented from physically interacting with things just because the developer didn't encode a way for you to do it. [/QUOTE]
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Why Grab Does Not Work
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